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24 changed files with 4277 additions and 276 deletions
108
crates/storybook2/src/storybook2.rs
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108
crates/storybook2/src/storybook2.rs
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#![allow(dead_code, unused_variables)]
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use crate::theme::Theme;
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use ::theme as legacy_theme;
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use element_ext::ElementExt;
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use gpui3::{Element, ViewContext};
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use legacy_theme::ThemeSettings;
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use log::LevelFilter;
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use simplelog::SimpleLogger;
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mod collab_panel;
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// mod components;
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mod element_ext;
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mod theme;
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mod workspace;
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// gpui2::actions! {
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// storybook,
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// [ToggleInspector]
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// }
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fn main() {
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SimpleLogger::init(LevelFilter::Info, Default::default()).expect("could not initialize logger");
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gpui3::App::new().run(|cx| cx.open_window(Default::default(), |cx| todo!()));
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// gpui3::App::new(Assets).unwrap().run(|cx| {
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// let mut store = SettingsStore::default();
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// store
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// .set_default_settings(default_settings().as_ref(), cx)
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// .unwrap();
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// cx.set_global(store);
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// legacy_theme::init(Assets, cx);
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// // load_embedded_fonts(cx.platform().as_ref());
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// cx.add_window(
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// gpui2::WindowOptions {
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// bounds: WindowBounds::Fixed(RectF::new(vec2f(0., 0.), vec2f(1400., 900.))),
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// center: true,
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// ..Default::default()
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// },
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// |cx| {
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// view(|cx| {
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// cx.enable_inspector();
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// storybook(&mut ViewContext::new(cx))
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// })
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// },
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// );
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// cx.platform().activate(true);
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// });
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}
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fn storybook<V: 'static>(cx: &mut ViewContext<V>) -> impl Element {
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workspace().themed(current_theme(cx))
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}
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// Nathan: During the transition to gpui2, we will include the base theme on the legacy Theme struct.
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fn current_theme<V: 'static>(cx: &mut ViewContext<V>) -> Theme {
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settings::get::<ThemeSettings>(cx)
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.theme
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.deserialized_base_theme
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.lock()
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.get_or_insert_with(|| {
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let theme: Theme =
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serde_json::from_value(settings::get::<ThemeSettings>(cx).theme.base_theme.clone())
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.unwrap();
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Box::new(theme)
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})
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.downcast_ref::<Theme>()
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.unwrap()
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.clone()
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}
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use rust_embed::RustEmbed;
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use workspace::workspace;
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#[derive(RustEmbed)]
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#[folder = "../../assets"]
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#[include = "themes/**/*"]
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#[include = "fonts/**/*"]
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#[include = "icons/**/*"]
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#[exclude = "*.DS_Store"]
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pub struct Assets;
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// impl AssetSource for Assets {
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// fn load(&self, path: &str) -> Result<std::borrow::Cow<[u8]>> {
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// Self::get(path)
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// .map(|f| f.data)
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// .ok_or_else(|| anyhow!("could not find asset at path \"{}\"", path))
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// }
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// fn list(&self, path: &str) -> Vec<std::borrow::Cow<'static, str>> {
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// Self::iter().filter(|p| p.starts_with(path)).collect()
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// }
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// }
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// fn load_embedded_fonts(platform: &dyn gpui2::Platform) {
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// let font_paths = Assets.list("fonts");
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// let mut embedded_fonts = Vec::new();
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// for font_path in &font_paths {
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// if font_path.ends_with(".ttf") {
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// let font_path = &*font_path;
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// let font_bytes = Assets.load(font_path).unwrap().to_vec();
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// embedded_fonts.push(Arc::from(font_bytes));
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// }
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// }
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// platform.fonts().add_fonts(&embedded_fonts).unwrap();
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// }
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