Add mouse down out handlers

These will fire whenever the left/right mouse button is pressed down outside a specific region. I'll use these to cancel the context menu in the next commit.
This commit is contained in:
Nathan Sobo 2022-05-27 12:56:44 -06:00
parent 9909fc529b
commit 44c8ee5709
3 changed files with 52 additions and 29 deletions

View file

@ -18,11 +18,13 @@ pub struct MouseEventHandler {
tag: TypeId,
id: usize,
cursor_style: Option<CursorStyle>,
mouse_down_handler: Option<Rc<dyn Fn(Vector2F, &mut EventContext)>>,
click_handler: Option<Rc<dyn Fn(Vector2F, usize, &mut EventContext)>>,
right_mouse_down_handler: Option<Rc<dyn Fn(Vector2F, &mut EventContext)>>,
right_click_handler: Option<Rc<dyn Fn(Vector2F, usize, &mut EventContext)>>,
drag_handler: Option<Rc<dyn Fn(Vector2F, &mut EventContext)>>,
mouse_down: Option<Rc<dyn Fn(Vector2F, &mut EventContext)>>,
click: Option<Rc<dyn Fn(Vector2F, usize, &mut EventContext)>>,
right_mouse_down: Option<Rc<dyn Fn(Vector2F, &mut EventContext)>>,
right_click: Option<Rc<dyn Fn(Vector2F, usize, &mut EventContext)>>,
mouse_down_out: Option<Rc<dyn Fn(Vector2F, &mut EventContext)>>,
right_mouse_down_out: Option<Rc<dyn Fn(Vector2F, &mut EventContext)>>,
drag: Option<Rc<dyn Fn(Vector2F, &mut EventContext)>>,
padding: Padding,
}
@ -38,11 +40,13 @@ impl MouseEventHandler {
tag: TypeId::of::<Tag>(),
child: render_child(cx.mouse_state::<Tag>(id), cx),
cursor_style: None,
mouse_down_handler: None,
click_handler: None,
right_mouse_down_handler: None,
right_click_handler: None,
drag_handler: None,
mouse_down: None,
click: None,
right_mouse_down: None,
right_click: None,
mouse_down_out: None,
right_mouse_down_out: None,
drag: None,
padding: Default::default(),
}
}
@ -56,7 +60,7 @@ impl MouseEventHandler {
mut self,
handler: impl Fn(Vector2F, &mut EventContext) + 'static,
) -> Self {
self.mouse_down_handler = Some(Rc::new(handler));
self.mouse_down = Some(Rc::new(handler));
self
}
@ -64,7 +68,7 @@ impl MouseEventHandler {
mut self,
handler: impl Fn(Vector2F, usize, &mut EventContext) + 'static,
) -> Self {
self.click_handler = Some(Rc::new(handler));
self.click = Some(Rc::new(handler));
self
}
@ -72,7 +76,7 @@ impl MouseEventHandler {
mut self,
handler: impl Fn(Vector2F, &mut EventContext) + 'static,
) -> Self {
self.right_mouse_down_handler = Some(Rc::new(handler));
self.right_mouse_down = Some(Rc::new(handler));
self
}
@ -80,12 +84,12 @@ impl MouseEventHandler {
mut self,
handler: impl Fn(Vector2F, usize, &mut EventContext) + 'static,
) -> Self {
self.right_click_handler = Some(Rc::new(handler));
self.right_click = Some(Rc::new(handler));
self
}
pub fn on_drag(mut self, handler: impl Fn(Vector2F, &mut EventContext) + 'static) -> Self {
self.drag_handler = Some(Rc::new(handler));
self.drag = Some(Rc::new(handler));
self
}
@ -134,11 +138,13 @@ impl Element for MouseEventHandler {
discriminant: Some((self.tag, self.id)),
bounds: self.hit_bounds(bounds),
hover: None,
click: self.click_handler.clone(),
mouse_down: self.mouse_down_handler.clone(),
right_click: self.right_click_handler.clone(),
right_mouse_down: self.right_mouse_down_handler.clone(),
drag: self.drag_handler.clone(),
click: self.click.clone(),
mouse_down: self.mouse_down.clone(),
right_click: self.right_click.clone(),
right_mouse_down: self.right_mouse_down.clone(),
mouse_down_out: self.mouse_down_out.clone(),
right_mouse_down_out: self.right_mouse_down_out.clone(),
drag: self.drag.clone(),
});
self.child.paint(bounds.origin(), visible_bounds, cx);