TextColor
-> Color
This commit is contained in:
parent
56d45e72cd
commit
453aa5ffd7
24 changed files with 148 additions and 148 deletions
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@ -5,7 +5,7 @@ use gpui::{prelude::*, Action, AnyView, Div, MouseButton, MouseDownEvent, Statef
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pub struct IconButton {
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id: ElementId,
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icon: Icon,
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color: TextColor,
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color: Color,
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variant: ButtonVariant,
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state: InteractionState,
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selected: bool,
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@ -18,8 +18,8 @@ impl Component for IconButton {
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fn render(self, cx: &mut WindowContext) -> Self::Rendered {
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let icon_color = match (self.state, self.color) {
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(InteractionState::Disabled, _) => TextColor::Disabled,
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(InteractionState::Active, _) => TextColor::Selected,
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(InteractionState::Disabled, _) => Color::Disabled,
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(InteractionState::Active, _) => Color::Selected,
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_ => self.color,
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};
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@ -76,7 +76,7 @@ impl IconButton {
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Self {
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id: id.into(),
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icon,
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color: TextColor::default(),
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color: Color::default(),
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variant: ButtonVariant::default(),
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state: InteractionState::default(),
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selected: false,
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@ -90,7 +90,7 @@ impl IconButton {
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self
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}
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pub fn color(mut self, color: TextColor) -> Self {
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pub fn color(mut self, color: Color) -> Self {
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self.color = color;
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self
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}
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