agent: Add websearch tool (#28621)
Staff only for now. We'll work on making this usable for non zed.dev users later Release Notes: - N/A --------- Co-authored-by: Antonio Scandurra <me@as-cii.com> Co-authored-by: Danilo Leal <daniloleal09@gmail.com> Co-authored-by: Marshall Bowers <git@maxdeviant.com>
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2b277123be
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22 changed files with 675 additions and 51 deletions
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@ -5,11 +5,12 @@ use crate::thread::{
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ThreadEvent, ThreadFeedback,
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};
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use crate::thread_store::{RulesLoadingError, ThreadStore};
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use crate::tool_use::{PendingToolUseStatus, ToolUse, ToolUseStatus};
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use crate::tool_use::{PendingToolUseStatus, ToolUse};
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use crate::ui::{AddedContext, AgentNotification, AgentNotificationEvent, ContextPill};
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use crate::{AssistantPanel, OpenActiveThreadAsMarkdown};
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use anyhow::Context as _;
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use assistant_settings::{AssistantSettings, NotifyWhenAgentWaiting};
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use assistant_tool::ToolUseStatus;
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use collections::{HashMap, HashSet};
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use editor::scroll::Autoscroll;
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use editor::{Editor, EditorElement, EditorStyle, MultiBuffer};
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@ -943,8 +944,8 @@ impl ActiveThread {
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&tool_use.input,
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self.thread
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.read(cx)
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.tool_result(&tool_use.id)
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.map(|result| result.content.clone().into())
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.output_for_tool(&tool_use.id)
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.map(|output| output.clone().into())
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.unwrap_or("".into()),
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cx,
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);
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@ -2279,12 +2280,15 @@ impl ActiveThread {
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window: &mut Window,
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cx: &mut Context<Self>,
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) -> impl IntoElement + use<> {
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if let Some(card) = self.thread.read(cx).card_for_tool(&tool_use.id) {
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return card.render(&tool_use.status, window, cx);
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}
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let is_open = self
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.expanded_tool_uses
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.get(&tool_use.id)
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.copied()
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.unwrap_or_default();
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let is_status_finished = matches!(&tool_use.status, ToolUseStatus::Finished(_));
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let fs = self
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@ -2381,6 +2385,7 @@ impl ActiveThread {
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open_markdown_link(text, workspace.clone(), window, cx);
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}
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})
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.into_any_element()
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}),
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)),
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),
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@ -2437,6 +2442,7 @@ impl ActiveThread {
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open_markdown_link(text, workspace.clone(), window, cx);
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}
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})
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.into_any_element()
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})),
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),
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),
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@ -2767,7 +2773,7 @@ impl ActiveThread {
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)
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})
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}
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})
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}).into_any_element()
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}
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fn render_rules_item(&self, cx: &Context<Self>) -> AnyElement {
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