Center line around its bounding box

This commit is contained in:
Antonio Scandurra 2021-03-25 17:21:26 +01:00
parent 4dc1b1e179
commit 466f6e0479
3 changed files with 8 additions and 6 deletions

View file

@ -8,7 +8,7 @@ pub use font_cache::FontCache;
pub mod fonts; pub mod fonts;
mod presenter; mod presenter;
mod scene; mod scene;
pub use scene::{Border, Scene}; pub use scene::{Border, Quad, Scene};
pub mod text_layout; pub mod text_layout;
pub use text_layout::TextLayoutCache; pub use text_layout::TextLayoutCache;
mod util; mod util;

View file

@ -112,7 +112,6 @@ impl SpriteCache {
// Snap sprite to pixel grid. // Snap sprite to pixel grid.
let offset = glyph_bounds.origin().to_f32() let offset = glyph_bounds.origin().to_f32()
- vec2f(target_position.x().fract(), target_position.y().fract()); - vec2f(target_position.x().fract(), target_position.y().fract());
Some(GlyphSprite { Some(GlyphSprite {
atlas_id: atlasses.len() - 1, atlas_id: atlasses.len() - 1,
atlas_origin: atlas_bounds.origin(), atlas_origin: atlas_bounds.origin(),

View file

@ -1,12 +1,14 @@
use crate::{ use crate::{
color::ColorU, color::ColorU,
fonts::{FontId, GlyphId}, fonts::{FontId, GlyphId},
geometry::rect::RectF, geometry::{
rect::RectF,
vector::{vec2f, Vector2F},
},
platform, scene, PaintContext, platform, scene, PaintContext,
}; };
use ordered_float::OrderedFloat; use ordered_float::OrderedFloat;
use parking_lot::{Mutex, RwLock, RwLockUpgradableReadGuard}; use parking_lot::{Mutex, RwLock, RwLockUpgradableReadGuard};
use pathfinder_geometry::vector::Vector2F;
use smallvec::SmallVec; use smallvec::SmallVec;
use std::{ use std::{
borrow::Borrow, borrow::Borrow,
@ -185,9 +187,10 @@ impl Line {
for run in &self.runs { for run in &self.runs {
let bounding_box = ctx.font_cache.bounding_box(run.font_id, self.font_size); let bounding_box = ctx.font_cache.bounding_box(run.font_id, self.font_size);
let descent = ctx.font_cache.descent(run.font_id, self.font_size);
let max_glyph_width = bounding_box.x(); let max_glyph_width = bounding_box.x();
for glyph in &run.glyphs { for glyph in &run.glyphs {
let glyph_origin = bounds.origin() + glyph.position; let glyph_origin = bounds.origin() + glyph.position - vec2f(0.0, descent);
if glyph_origin.x() + max_glyph_width < bounds.origin().x() { if glyph_origin.x() + max_glyph_width < bounds.origin().x() {
continue; continue;
} }
@ -208,7 +211,7 @@ impl Line {
font_id: run.font_id, font_id: run.font_id,
font_size: self.font_size, font_size: self.font_size,
id: glyph.id, id: glyph.id,
origin: glyph_origin, origin: glyph_origin + vec2f(0., bounding_box.y() / 2.),
color, color,
}); });
} }