Move more tooltip logic into gpui2 & fix tooltip moving on paint
Co-Authored-By: Conrad Irwin <conrad@zed.dev>
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parent
3834e26f71
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4725cd2cd6
6 changed files with 61 additions and 54 deletions
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@ -157,7 +157,7 @@ pub struct AppContext {
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flushing_effects: bool,
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pending_updates: usize,
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pub(crate) active_drag: Option<AnyDrag>,
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pub(crate) active_tooltip: Option<AnyView>,
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pub(crate) active_tooltip: Option<AnyTooltip>,
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pub(crate) next_frame_callbacks: HashMap<DisplayId, Vec<FrameCallback>>,
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pub(crate) frame_consumers: HashMap<DisplayId, Task<()>>,
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pub(crate) background_executor: BackgroundExecutor,
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@ -898,3 +898,8 @@ pub(crate) struct AnyDrag {
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pub view: AnyView,
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pub cursor_offset: Point<Pixels>,
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}
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pub(crate) struct AnyTooltip {
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pub view: AnyView,
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pub cursor_offset: Point<Pixels>,
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}
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