Linux window decorations (#13611)
This PR adds support for full client side decorations on X11 and Wayland TODO: - [x] Adjust GPUI APIs to expose CSD related information - [x] Implement remaining CSD features (Resizing, window border, window shadow) - [x] Integrate with existing background appearance and window transparency - [x] Figure out how to check if the window is tiled on X11 - [x] Implement in Zed - [x] Repeatedly maximizing and unmaximizing can panic - [x] Resizing is strangely slow - [x] X11 resizing and movement doesn't work for this: https://discord.com/channels/869392257814519848/1204679850208657418/1256816908519604305 - [x] The top corner can clip with current styling - [x] Pressing titlebar buttons doesn't work - [x] Not showing maximize / unmaximize buttons - [x] Noisy transparency logs / surface transparency problem https://github.com/zed-industries/zed/pull/13611#issuecomment-2201685030 - [x] Strange offsets when dragging the project panel https://github.com/zed-industries/zed/pull/13611#pullrequestreview-2154606261 - [x] Shadow inset with `_GTK_FRAME_EXTENTS` doesn't respect tiling on X11 (observe by snapping an X11 window in any direction) Release Notes: - N/A --------- Co-authored-by: conrad <conrad@zed.dev> Co-authored-by: Owen Law <81528246+someone13574@users.noreply.github.com> Co-authored-by: apricotbucket28 <71973804+apricotbucket28@users.noreply.github.com> Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
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@ -883,6 +883,14 @@ where
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self.size.height = self.size.height.clone() + double_amount;
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}
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/// inset the bounds by a specified amount
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/// Note that this may panic if T does not support negative values
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pub fn inset(&self, amount: T) -> Self {
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let mut result = self.clone();
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result.dilate(T::default() - amount);
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result
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}
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/// Returns the center point of the bounds.
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///
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/// Calculates the center by taking the origin's x and y coordinates and adding half the width and height
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@ -1266,12 +1274,36 @@ where
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/// size: Size { width: 10.0, height: 20.0 },
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/// });
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/// ```
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pub fn map_origin(self, f: impl Fn(Point<T>) -> Point<T>) -> Bounds<T> {
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pub fn map_origin(self, f: impl Fn(T) -> T) -> Bounds<T> {
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Bounds {
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origin: f(self.origin),
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origin: self.origin.map(f),
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size: self.size,
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}
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}
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/// Applies a function to the origin of the bounds, producing a new `Bounds` with the new origin
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///
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/// # Examples
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///
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/// ```
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/// # use zed::{Bounds, Point, Size};
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/// let bounds = Bounds {
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/// origin: Point { x: 10.0, y: 10.0 },
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/// size: Size { width: 10.0, height: 20.0 },
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/// };
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/// let new_bounds = bounds.map_size(|value| value * 1.5);
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///
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/// assert_eq!(new_bounds, Bounds {
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/// origin: Point { x: 10.0, y: 10.0 },
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/// size: Size { width: 15.0, height: 30.0 },
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/// });
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/// ```
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pub fn map_size(self, f: impl Fn(T) -> T) -> Bounds<T> {
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Bounds {
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origin: self.origin,
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size: self.size.map(f),
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}
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}
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}
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/// Checks if the bounds represent an empty area.
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