Improve popup menu to leave some margin with window edges (#17159)
Release Notes: - Improved popup menu to leave some margin with window edges. ## Updates in GPUI - gpui: Add `snap_to_window_with_margin` method to `anchored` to support leave margin to window edges. ## Before <img width="609" alt="before-snap-to-window 2024-08-30 222506" src="https://github.com/user-attachments/assets/62bb6791-7c89-4558-9484-5c7b31f5e91e"> ## After <img width="698" alt="snap-to-window1 2024-08-30 222506" src="https://github.com/user-attachments/assets/51634e79-2a95-42fe-8362-a3c7003648eb"> <img width="622" alt="snap-to-window 2024-08-30 222506" src="https://github.com/user-attachments/assets/43a865d6-d238-4fdc-ae9d-8160b9ba7953">
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5 changed files with 40 additions and 18 deletions
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@ -1836,11 +1836,18 @@ impl Edges<Pixels> {
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impl From<f32> for Edges<Pixels> {
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fn from(val: f32) -> Self {
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let val: Pixels = val.into();
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val.into()
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}
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}
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impl From<Pixels> for Edges<Pixels> {
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fn from(val: Pixels) -> Self {
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Edges {
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top: val.into(),
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right: val.into(),
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bottom: val.into(),
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left: val.into(),
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top: val,
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right: val,
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bottom: val,
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left: val,
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}
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}
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}
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