Fix positioning of the inline context menu
Added a new `bounds_for_item` for `ListState`. Co-authored-by: Max <max@zed.dev>
This commit is contained in:
parent
b478a4c4d5
commit
47fc03ab98
2 changed files with 60 additions and 41 deletions
|
@ -165,7 +165,7 @@ struct ChannelMoveClipboard {
|
|||
|
||||
const COLLABORATION_PANEL_KEY: &'static str = "CollaborationPanel";
|
||||
|
||||
use std::{iter::once, mem, sync::Arc};
|
||||
use std::{mem, sync::Arc};
|
||||
|
||||
use call::ActiveCall;
|
||||
use channel::{Channel, ChannelEvent, ChannelId, ChannelStore};
|
||||
|
@ -175,12 +175,11 @@ use editor::Editor;
|
|||
use feature_flags::{ChannelsAlpha, FeatureFlagAppExt, FeatureFlagViewExt};
|
||||
use fuzzy::{match_strings, StringMatchCandidate};
|
||||
use gpui::{
|
||||
actions, canvas, div, fill, img, impl_actions, list, overlay, point, prelude::*, px, rems,
|
||||
serde_json, size, Action, AnyElement, AppContext, AsyncWindowContext, Bounds, ClipboardItem,
|
||||
DismissEvent, Div, EventEmitter, FocusHandle, Focusable, FocusableView, Hsla,
|
||||
InteractiveElement, IntoElement, Length, ListOffset, ListState, Model, MouseDownEvent,
|
||||
ParentElement, Pixels, Point, PromptLevel, Quad, Render, RenderOnce, ScrollHandle,
|
||||
SharedString, Size, Stateful, Styled, Subscription, Task, View, ViewContext, VisualContext,
|
||||
actions, canvas, div, fill, impl_actions, list, overlay, point, prelude::*, px, serde_json,
|
||||
AnyElement, AppContext, AsyncWindowContext, Bounds, ClipboardItem, DismissEvent, Div,
|
||||
EventEmitter, FocusHandle, Focusable, FocusableView, InteractiveElement, IntoElement,
|
||||
ListOffset, ListState, Model, MouseDownEvent, ParentElement, Pixels, Point, PromptLevel,
|
||||
Render, RenderOnce, SharedString, Styled, Subscription, Task, View, ViewContext, VisualContext,
|
||||
WeakView,
|
||||
};
|
||||
use project::{Fs, Project};
|
||||
|
@ -189,7 +188,7 @@ use settings::{Settings, SettingsStore};
|
|||
use ui::prelude::*;
|
||||
use ui::{
|
||||
h_stack, v_stack, Avatar, Button, Color, ContextMenu, Icon, IconButton, IconElement, IconSize,
|
||||
Label, List, ListHeader, ListItem, Tooltip,
|
||||
Label, ListHeader, ListItem, Tooltip,
|
||||
};
|
||||
use util::{maybe, ResultExt, TryFutureExt};
|
||||
use workspace::{
|
||||
|
@ -1023,9 +1022,10 @@ impl CollabPanel {
|
|||
})
|
||||
.unwrap_or_else(|| (old_index, old_offset));
|
||||
|
||||
// TODO: How to handle this with `list`?
|
||||
// self.scroll_handle
|
||||
// .set_logical_scroll_top(new_index, new_offset);
|
||||
self.list_state.scroll_to(ListOffset {
|
||||
item_ix: new_index,
|
||||
offset_in_item: new_offset,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1851,15 +1851,14 @@ impl CollabPanel {
|
|||
let Some(channel) = self.selected_channel() else {
|
||||
return;
|
||||
};
|
||||
// TODO: How to handle now that we're using `list`?
|
||||
// let Some(bounds) = self
|
||||
// .selection
|
||||
// .and_then(|ix| self.scroll_handle.bounds_for_item(ix))
|
||||
// else {
|
||||
// return;
|
||||
// };
|
||||
//
|
||||
// self.deploy_channel_context_menu(bounds.center(), channel.id, self.selection.unwrap(), cx);
|
||||
let Some(bounds) = self
|
||||
.selection
|
||||
.and_then(|ix| self.list_state.bounds_for_item(ix))
|
||||
else {
|
||||
return;
|
||||
};
|
||||
|
||||
self.deploy_channel_context_menu(bounds.center(), channel.id, self.selection.unwrap(), cx);
|
||||
cx.stop_propagation();
|
||||
}
|
||||
|
||||
|
@ -2047,12 +2046,7 @@ impl CollabPanel {
|
|||
)
|
||||
}
|
||||
|
||||
fn render_list_entry(
|
||||
&mut self,
|
||||
// entry: &ListEntry,
|
||||
ix: usize,
|
||||
cx: &mut ViewContext<Self>,
|
||||
) -> AnyElement {
|
||||
fn render_list_entry(&mut self, ix: usize, cx: &mut ViewContext<Self>) -> AnyElement {
|
||||
let entry = &self.entries[ix];
|
||||
|
||||
let is_selected = self.selection == Some(ix);
|
||||
|
@ -2120,14 +2114,7 @@ impl CollabPanel {
|
|||
fn render_signed_in(&mut self, cx: &mut ViewContext<Self>) -> Div {
|
||||
v_stack()
|
||||
.size_full()
|
||||
.child(
|
||||
v_stack()
|
||||
.size_full()
|
||||
// .id("scroll")
|
||||
// .overflow_y_scroll()
|
||||
// .track_scroll(&self.scroll_handle)
|
||||
.child(list(self.list_state.clone()).full().into_any_element()),
|
||||
)
|
||||
.child(list(self.list_state.clone()).full())
|
||||
.child(
|
||||
div().p_2().child(
|
||||
div()
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
use crate::{
|
||||
px, AnyElement, AvailableSpace, BorrowAppContext, DispatchPhase, Element, IntoElement, Pixels,
|
||||
Point, ScrollWheelEvent, Size, Style, StyleRefinement, Styled, WindowContext,
|
||||
point, px, AnyElement, AvailableSpace, BorrowAppContext, Bounds, DispatchPhase, Element,
|
||||
IntoElement, Pixels, Point, ScrollWheelEvent, Size, Style, StyleRefinement, Styled,
|
||||
WindowContext,
|
||||
};
|
||||
use collections::VecDeque;
|
||||
use refineable::Refineable as _;
|
||||
|
@ -23,7 +24,7 @@ pub struct List {
|
|||
pub struct ListState(Rc<RefCell<StateInner>>);
|
||||
|
||||
struct StateInner {
|
||||
last_layout_width: Option<Pixels>,
|
||||
last_layout_bounds: Option<Bounds<Pixels>>,
|
||||
render_item: Box<dyn FnMut(usize, &mut WindowContext) -> AnyElement>,
|
||||
items: SumTree<ListItem>,
|
||||
logical_scroll_top: Option<ListOffset>,
|
||||
|
@ -83,7 +84,7 @@ impl ListState {
|
|||
let mut items = SumTree::new();
|
||||
items.extend((0..element_count).map(|_| ListItem::Unrendered), &());
|
||||
Self(Rc::new(RefCell::new(StateInner {
|
||||
last_layout_width: None,
|
||||
last_layout_bounds: None,
|
||||
render_item: Box::new(render_item),
|
||||
items,
|
||||
logical_scroll_top: None,
|
||||
|
@ -152,6 +153,35 @@ impl ListState {
|
|||
}
|
||||
state.logical_scroll_top = Some(scroll_top);
|
||||
}
|
||||
|
||||
/// Get the bounds for the given item in window coordinates.
|
||||
pub fn bounds_for_item(&self, ix: usize) -> Option<Bounds<Pixels>> {
|
||||
let state = &*self.0.borrow();
|
||||
let bounds = state.last_layout_bounds.unwrap_or_default();
|
||||
let scroll_top = state.logical_scroll_top.unwrap_or_default();
|
||||
|
||||
if ix < scroll_top.item_ix {
|
||||
return None;
|
||||
}
|
||||
|
||||
let mut cursor = state.items.cursor::<(Count, Height)>();
|
||||
cursor.seek(&Count(scroll_top.item_ix), Bias::Right, &());
|
||||
|
||||
let scroll_top = cursor.start().1 .0 + scroll_top.offset_in_item;
|
||||
|
||||
cursor.seek_forward(&Count(ix), Bias::Right, &());
|
||||
if let Some(&ListItem::Rendered { height }) = cursor.item() {
|
||||
let &(Count(count), Height(top)) = cursor.start();
|
||||
if count == ix {
|
||||
let top = bounds.top() + top - scroll_top;
|
||||
return Some(Bounds::from_corners(
|
||||
point(bounds.left(), top),
|
||||
point(bounds.right(), top + height),
|
||||
));
|
||||
}
|
||||
}
|
||||
None
|
||||
}
|
||||
}
|
||||
|
||||
impl StateInner {
|
||||
|
@ -234,7 +264,7 @@ impl std::fmt::Debug for ListItem {
|
|||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy)]
|
||||
#[derive(Debug, Clone, Copy, Default)]
|
||||
pub struct ListOffset {
|
||||
pub item_ix: usize,
|
||||
pub offset_in_item: Pixels,
|
||||
|
@ -265,7 +295,9 @@ impl Element for List {
|
|||
let state = &mut *self.state.0.borrow_mut();
|
||||
|
||||
// If the width of the list has changed, invalidate all cached item heights
|
||||
if state.last_layout_width != Some(bounds.size.width) {
|
||||
if state.last_layout_bounds.map_or(true, |last_bounds| {
|
||||
last_bounds.size.width != bounds.size.width
|
||||
}) {
|
||||
state.items = SumTree::from_iter(
|
||||
(0..state.items.summary().count).map(|_| ListItem::Unrendered),
|
||||
&(),
|
||||
|
@ -392,7 +424,7 @@ impl Element for List {
|
|||
}
|
||||
|
||||
state.items = new_items;
|
||||
state.last_layout_width = Some(bounds.size.width);
|
||||
state.last_layout_bounds = Some(bounds);
|
||||
|
||||
let list_state = self.state.clone();
|
||||
let height = bounds.size.height;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue