gpui: Add support for window transparency & blur on macOS (#9610)
This PR adds support for transparent and blurred window backgrounds on macOS. Release Notes: - Added support for transparent and blurred window backgrounds on macOS ([#5040](https://github.com/zed-industries/zed/issues/5040)). - This requires themes to specify a new `background.appearance` key ("opaque", "transparent" or "blurred") and to include an alpha value in colors that should be transparent. <img width="913" alt="image" src="https://github.com/zed-industries/zed/assets/2588851/7547ee2a-e376-4d55-9114-e6fc2f5110bc"> <img width="994" alt="image" src="https://github.com/zed-industries/zed/assets/2588851/b36fbc14-6e4d-4140-9448-69cad803c45a"> <img width="1020" alt="image" src="https://github.com/zed-industries/zed/assets/2588851/d70e2005-54fd-4991-a211-ed484ccf26ef"> --------- Co-authored-by: Luiz Marcondes <luizgustavodevergennes@gmail.com> Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
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20 changed files with 173 additions and 17 deletions
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@ -23,7 +23,7 @@ use crate::platform::{PlatformAtlas, PlatformInputHandler, PlatformWindow};
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use crate::scene::Scene;
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use crate::{
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px, size, Bounds, DevicePixels, Modifiers, Pixels, PlatformDisplay, PlatformInput, Point,
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PromptLevel, Size, WindowAppearance, WindowParams,
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PromptLevel, Size, WindowAppearance, WindowBackgroundAppearance, WindowParams,
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};
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#[derive(Default)]
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@ -355,6 +355,10 @@ impl PlatformWindow for WaylandWindow {
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self.0.toplevel.set_title(title.to_string());
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}
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fn set_background_appearance(&mut self, _background_appearance: WindowBackgroundAppearance) {
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// todo(linux)
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}
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fn set_edited(&mut self, edited: bool) {
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// todo(linux)
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}
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