Use gpui instead of gpui2 consistenytly

This commit is contained in:
Conrad Irwin 2023-11-06 11:46:10 -07:00
parent eb325fb387
commit 496518f3e8
71 changed files with 111 additions and 111 deletions

View file

@ -28,9 +28,9 @@ pub fn derive_component(input: TokenStream) -> TokenStream {
let (_, ty_generics, _) = ast.generics.split_for_impl();
let expanded = quote! {
impl #impl_generics gpui2::Component<#view_type> for #name #ty_generics #where_clause {
fn render(self) -> gpui2::AnyElement<#view_type> {
(move |view_state: &mut #view_type, cx: &mut gpui2::ViewContext<'_, #view_type>| self.render(view_state, cx))
impl #impl_generics gpui::Component<#view_type> for #name #ty_generics #where_clause {
fn render(self) -> gpui::AnyElement<#view_type> {
(move |view_state: &mut #view_type, cx: &mut gpui::ViewContext<'_, #view_type>| self.render(view_state, cx))
.render()
}
}