Use gpui instead of gpui2 consistenytly

This commit is contained in:
Conrad Irwin 2023-11-06 11:46:10 -07:00
parent eb325fb387
commit 496518f3e8
71 changed files with 111 additions and 111 deletions

View file

@ -1,4 +1,4 @@
use gpui2::{div, white, Div, ParentElement, Render, Styled, View, VisualContext, WindowContext};
use gpui::{div, white, Div, ParentElement, Render, Styled, View, VisualContext, WindowContext};
pub struct TextStory;
@ -11,7 +11,7 @@ impl TextStory {
impl Render for TextStory {
type Element = Div<Self>;
fn render(&mut self, cx: &mut gpui2::ViewContext<Self>) -> Self::Element {
fn render(&mut self, cx: &mut gpui::ViewContext<Self>) -> Self::Element {
div().size_full().bg(white()).child(concat!(
"The quick brown fox jumps over the lazy dog. ",
"Meanwhile, the lazy dog decided it was time for a change. ",