Use gpui instead of gpui2 consistenytly
This commit is contained in:
parent
eb325fb387
commit
496518f3e8
71 changed files with 111 additions and 111 deletions
|
@ -1,4 +1,4 @@
|
|||
use gpui2::img;
|
||||
use gpui::img;
|
||||
|
||||
use crate::prelude::*;
|
||||
|
||||
|
@ -33,7 +33,7 @@ impl Avatar {
|
|||
img.uri(self.src.clone())
|
||||
.size_4()
|
||||
// todo!(Pull the avatar fallback background from the theme.)
|
||||
.bg(gpui2::red())
|
||||
.bg(gpui::red())
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -44,7 +44,7 @@ pub use stories::*;
|
|||
mod stories {
|
||||
use super::*;
|
||||
use crate::Story;
|
||||
use gpui2::{Div, Render};
|
||||
use gpui::{Div, Render};
|
||||
|
||||
pub struct AvatarStory;
|
||||
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
use std::sync::Arc;
|
||||
|
||||
use gpui2::{div, rems, DefiniteLength, Hsla, MouseButton, WindowContext};
|
||||
use gpui::{div, rems, DefiniteLength, Hsla, MouseButton, WindowContext};
|
||||
|
||||
use crate::{h_stack, Icon, IconColor, IconElement, Label, LabelColor, LineHeightStyle};
|
||||
use crate::{prelude::*, IconButton};
|
||||
|
@ -234,7 +234,7 @@ pub use stories::*;
|
|||
mod stories {
|
||||
use super::*;
|
||||
use crate::{h_stack, v_stack, LabelColor, Story};
|
||||
use gpui2::{rems, Div, Render};
|
||||
use gpui::{rems, Div, Render};
|
||||
use strum::IntoEnumIterator;
|
||||
|
||||
pub struct ButtonStory;
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
use std::sync::Arc;
|
||||
|
||||
use gpui2::{
|
||||
use gpui::{
|
||||
div, Component, ElementId, ParentElement, StatefulInteractive, StatelessInteractive, Styled,
|
||||
ViewContext,
|
||||
};
|
||||
|
@ -175,7 +175,7 @@ pub use stories::*;
|
|||
mod stories {
|
||||
use super::*;
|
||||
use crate::{h_stack, Story};
|
||||
use gpui2::{Div, Render};
|
||||
use gpui::{Div, Render};
|
||||
|
||||
pub struct CheckboxStory;
|
||||
|
||||
|
|
|
@ -65,7 +65,7 @@ pub use stories::*;
|
|||
mod stories {
|
||||
use super::*;
|
||||
use crate::story::Story;
|
||||
use gpui2::{Div, Render};
|
||||
use gpui::{Div, Render};
|
||||
|
||||
pub struct ContextMenuStory;
|
||||
|
||||
|
|
|
@ -47,7 +47,7 @@ pub use stories::*;
|
|||
mod stories {
|
||||
use super::*;
|
||||
use crate::{Button, Story};
|
||||
use gpui2::{Div, Render};
|
||||
use gpui::{Div, Render};
|
||||
|
||||
pub struct DetailsStory;
|
||||
|
||||
|
|
|
@ -33,7 +33,7 @@ pub use stories::*;
|
|||
mod stories {
|
||||
use super::*;
|
||||
use crate::{static_players, Story};
|
||||
use gpui2::{Div, Render};
|
||||
use gpui::{Div, Render};
|
||||
|
||||
pub struct FacepileStory;
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
use gpui2::{rems, svg, Hsla};
|
||||
use gpui::{rems, svg, Hsla};
|
||||
use strum::EnumIter;
|
||||
|
||||
use crate::prelude::*;
|
||||
|
@ -204,7 +204,7 @@ pub use stories::*;
|
|||
|
||||
#[cfg(feature = "stories")]
|
||||
mod stories {
|
||||
use gpui2::{Div, Render};
|
||||
use gpui::{Div, Render};
|
||||
use strum::IntoEnumIterator;
|
||||
|
||||
use crate::Story;
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
use std::sync::Arc;
|
||||
|
||||
use gpui2::{rems, MouseButton};
|
||||
use gpui::{rems, MouseButton};
|
||||
|
||||
use crate::{h_stack, prelude::*};
|
||||
use crate::{ClickHandler, Icon, IconColor, IconElement};
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
use gpui2::px;
|
||||
use gpui::px;
|
||||
|
||||
use crate::prelude::*;
|
||||
|
||||
|
|
|
@ -111,7 +111,7 @@ pub use stories::*;
|
|||
mod stories {
|
||||
use super::*;
|
||||
use crate::Story;
|
||||
use gpui2::{Div, Render};
|
||||
use gpui::{Div, Render};
|
||||
|
||||
pub struct InputStory;
|
||||
|
||||
|
|
|
@ -158,7 +158,7 @@ pub use stories::*;
|
|||
mod stories {
|
||||
use super::*;
|
||||
use crate::Story;
|
||||
use gpui2::{Div, Render};
|
||||
use gpui::{Div, Render};
|
||||
use itertools::Itertools;
|
||||
|
||||
pub struct KeybindingStory;
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
use gpui2::{relative, rems, Hsla, WindowContext};
|
||||
use gpui::{relative, rems, Hsla, WindowContext};
|
||||
use smallvec::SmallVec;
|
||||
|
||||
use crate::prelude::*;
|
||||
|
@ -194,7 +194,7 @@ pub use stories::*;
|
|||
mod stories {
|
||||
use super::*;
|
||||
use crate::Story;
|
||||
use gpui2::{Div, Render};
|
||||
use gpui::{Div, Render};
|
||||
|
||||
pub struct LabelStory;
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
use gpui2::div;
|
||||
use gpui::div;
|
||||
|
||||
use crate::settings::user_settings;
|
||||
use crate::{
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
use gpui2::AnyElement;
|
||||
use gpui::AnyElement;
|
||||
use smallvec::SmallVec;
|
||||
|
||||
use crate::{h_stack, prelude::*, v_stack, Button, Icon, IconButton, Label};
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
use gpui2::rems;
|
||||
use gpui::rems;
|
||||
|
||||
use crate::prelude::*;
|
||||
use crate::{h_stack, Icon};
|
||||
|
|
|
@ -153,13 +153,13 @@ impl PaletteItem {
|
|||
}
|
||||
}
|
||||
|
||||
use gpui2::ElementId;
|
||||
use gpui::ElementId;
|
||||
#[cfg(feature = "stories")]
|
||||
pub use stories::*;
|
||||
|
||||
#[cfg(feature = "stories")]
|
||||
mod stories {
|
||||
use gpui2::{Div, Render};
|
||||
use gpui::{Div, Render};
|
||||
|
||||
use crate::{ModifierKeys, Story};
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
use gpui2::{AbsoluteLength, AnyElement};
|
||||
use gpui::{AbsoluteLength, AnyElement};
|
||||
use smallvec::SmallVec;
|
||||
|
||||
use crate::prelude::*;
|
||||
|
@ -126,7 +126,7 @@ pub use stories::*;
|
|||
mod stories {
|
||||
use super::*;
|
||||
use crate::{Label, Story};
|
||||
use gpui2::{Div, Render};
|
||||
use gpui::{Div, Render};
|
||||
|
||||
pub struct PanelStory;
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
use gpui2::{Hsla, ViewContext};
|
||||
use gpui::{Hsla, ViewContext};
|
||||
|
||||
use crate::prelude::*;
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
use gpui2::SharedString;
|
||||
use gpui::SharedString;
|
||||
|
||||
use crate::Icon;
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
use gpui2::{div, Div};
|
||||
use gpui::{div, Div};
|
||||
|
||||
use crate::prelude::*;
|
||||
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
use crate::prelude::*;
|
||||
use crate::{Icon, IconColor, IconElement, Label, LabelColor};
|
||||
use gpui2::{red, Div, ElementId, Render, View, VisualContext};
|
||||
use gpui::{red, Div, ElementId, Render, View, VisualContext};
|
||||
|
||||
#[derive(Component, Clone)]
|
||||
pub struct Tab {
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
use gpui2::AnyElement;
|
||||
use gpui::AnyElement;
|
||||
use smallvec::SmallVec;
|
||||
|
||||
use crate::prelude::*;
|
||||
|
@ -70,7 +70,7 @@ pub use stories::*;
|
|||
|
||||
#[cfg(feature = "stories")]
|
||||
mod stories {
|
||||
use gpui2::{Div, Render};
|
||||
use gpui::{Div, Render};
|
||||
|
||||
use crate::{Label, Story};
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
use gpui2::{div, Component, ParentElement};
|
||||
use gpui::{div, Component, ParentElement};
|
||||
|
||||
use crate::{Icon, IconColor, IconElement, IconSize};
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
use gpui2::{div, px, Div, ParentElement, Render, SharedString, Styled, ViewContext};
|
||||
use gpui::{div, px, Div, ParentElement, Render, SharedString, Styled, ViewContext};
|
||||
use theme2::ActiveTheme;
|
||||
|
||||
#[derive(Clone, Debug)]
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue