Use gpui instead of gpui2 consistenytly
This commit is contained in:
parent
eb325fb387
commit
496518f3e8
71 changed files with 111 additions and 111 deletions
|
@ -1,6 +1,6 @@
|
|||
use std::sync::Arc;
|
||||
|
||||
use gpui2::{div, rems, DefiniteLength, Hsla, MouseButton, WindowContext};
|
||||
use gpui::{div, rems, DefiniteLength, Hsla, MouseButton, WindowContext};
|
||||
|
||||
use crate::{h_stack, Icon, IconColor, IconElement, Label, LabelColor, LineHeightStyle};
|
||||
use crate::{prelude::*, IconButton};
|
||||
|
@ -234,7 +234,7 @@ pub use stories::*;
|
|||
mod stories {
|
||||
use super::*;
|
||||
use crate::{h_stack, v_stack, LabelColor, Story};
|
||||
use gpui2::{rems, Div, Render};
|
||||
use gpui::{rems, Div, Render};
|
||||
use strum::IntoEnumIterator;
|
||||
|
||||
pub struct ButtonStory;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue