Aggressively simplify channel permissions:
- Only allow setting permissions on the root channel - Only allow public channels to be children of public channels
This commit is contained in:
parent
716221cd38
commit
4b672621d3
18 changed files with 477 additions and 970 deletions
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@ -5,8 +5,7 @@ use crate::{
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db::{
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self, BufferId, ChannelId, ChannelRole, ChannelsForUser, CreatedChannelMessage, Database,
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InviteMemberResult, MembershipUpdated, MessageId, NotificationId, ProjectId,
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RemoveChannelMemberResult, RenameChannelResult, RespondToChannelInvite, RoomId, ServerId,
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SetChannelVisibilityResult, User, UserId,
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RemoveChannelMemberResult, RespondToChannelInvite, RoomId, ServerId, User, UserId,
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},
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executor::Executor,
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AppState, Error, Result,
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@ -602,6 +601,7 @@ impl Server {
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let mut pool = this.connection_pool.lock();
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pool.add_connection(connection_id, user_id, user.admin);
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this.peer.send(connection_id, build_initial_contacts_update(contacts, &pool))?;
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this.peer.send(connection_id, build_update_user_channels(&channels_for_user.channel_memberships))?;
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this.peer.send(connection_id, build_channels_update(
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channels_for_user,
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channel_invites
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@ -2300,7 +2300,7 @@ async fn create_channel(
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let db = session.db().await;
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let parent_id = request.parent_id.map(|id| ChannelId::from_proto(id));
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let channel = db
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let (channel, owner, channel_members) = db
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.create_channel(&request.name, parent_id, session.user_id)
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.await?;
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@ -2309,20 +2309,30 @@ async fn create_channel(
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parent_id: request.parent_id,
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})?;
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let participants_to_update;
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if let Some(parent) = parent_id {
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participants_to_update = db.new_participants_to_notify(parent).await?;
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} else {
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participants_to_update = vec![];
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let connection_pool = session.connection_pool().await;
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if let Some(owner) = owner {
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let update = proto::UpdateUserChannels {
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channel_memberships: vec![proto::ChannelMembership {
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channel_id: owner.channel_id.to_proto(),
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role: owner.role.into(),
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}],
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..Default::default()
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};
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for connection_id in connection_pool.user_connection_ids(owner.user_id) {
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session.peer.send(connection_id, update.clone())?;
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}
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}
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let connection_pool = session.connection_pool().await;
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for (user_id, channels) in participants_to_update {
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let update = build_channels_update(channels, vec![]);
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for connection_id in connection_pool.user_connection_ids(user_id) {
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if user_id == session.user_id {
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continue;
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}
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for channel_member in channel_members {
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if !channel_member.role.can_see_channel(channel.visibility) {
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continue;
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}
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let update = proto::UpdateChannels {
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channels: vec![channel.to_proto()],
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..Default::default()
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};
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for connection_id in connection_pool.user_connection_ids(channel_member.user_id) {
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session.peer.send(connection_id, update.clone())?;
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}
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}
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@ -2439,7 +2449,9 @@ async fn remove_channel_member(
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Ok(())
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}
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/// Toggle the channel between public and private
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/// Toggle the channel between public and private.
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/// Care is taken to maintain the invariant that public channels only descend from public channels,
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/// (though members-only channels can appear at any point in the heirarchy).
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async fn set_channel_visibility(
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request: proto::SetChannelVisibility,
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response: Response<proto::SetChannelVisibility>,
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@ -2449,27 +2461,25 @@ async fn set_channel_visibility(
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let channel_id = ChannelId::from_proto(request.channel_id);
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let visibility = request.visibility().into();
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let SetChannelVisibilityResult {
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participants_to_update,
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participants_to_remove,
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channels_to_remove,
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} = db
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let (channel, channel_members) = db
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.set_channel_visibility(channel_id, visibility, session.user_id)
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.await?;
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let connection_pool = session.connection_pool().await;
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for (user_id, channels) in participants_to_update {
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let update = build_channels_update(channels, vec![]);
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for connection_id in connection_pool.user_connection_ids(user_id) {
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session.peer.send(connection_id, update.clone())?;
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}
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}
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for user_id in participants_to_remove {
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let update = proto::UpdateChannels {
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delete_channels: channels_to_remove.iter().map(|id| id.to_proto()).collect(),
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..Default::default()
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for member in channel_members {
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let update = if member.role.can_see_channel(channel.visibility) {
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proto::UpdateChannels {
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channels: vec![channel.to_proto()],
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..Default::default()
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}
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} else {
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proto::UpdateChannels {
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delete_channels: vec![channel.id.to_proto()],
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..Default::default()
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}
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};
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for connection_id in connection_pool.user_connection_ids(user_id) {
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for connection_id in connection_pool.user_connection_ids(member.user_id) {
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session.peer.send(connection_id, update.clone())?;
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}
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}
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@ -2478,7 +2488,7 @@ async fn set_channel_visibility(
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Ok(())
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}
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/// Alter the role for a user in the channel
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/// Alter the role for a user in the channel.
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async fn set_channel_member_role(
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request: proto::SetChannelMemberRole,
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response: Response<proto::SetChannelMemberRole>,
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@ -2534,10 +2544,7 @@ async fn rename_channel(
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) -> Result<()> {
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let db = session.db().await;
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let channel_id = ChannelId::from_proto(request.channel_id);
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let RenameChannelResult {
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channel,
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participants_to_update,
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} = db
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let (channel, channel_members) = db
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.rename_channel(channel_id, session.user_id, &request.name)
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.await?;
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@ -2546,13 +2553,15 @@ async fn rename_channel(
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})?;
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let connection_pool = session.connection_pool().await;
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for (user_id, channel) in participants_to_update {
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for connection_id in connection_pool.user_connection_ids(user_id) {
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let update = proto::UpdateChannels {
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channels: vec![channel.to_proto()],
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..Default::default()
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};
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for channel_member in channel_members {
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if !channel_member.role.can_see_channel(channel.visibility) {
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continue;
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}
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let update = proto::UpdateChannels {
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channels: vec![channel.to_proto()],
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..Default::default()
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};
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for connection_id in connection_pool.user_connection_ids(channel_member.user_id) {
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session.peer.send(connection_id, update.clone())?;
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}
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}
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@ -2567,57 +2576,38 @@ async fn move_channel(
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session: Session,
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) -> Result<()> {
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let channel_id = ChannelId::from_proto(request.channel_id);
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let to = request.to.map(ChannelId::from_proto);
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let to = ChannelId::from_proto(request.to);
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let result = session
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let (channels, channel_members) = session
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.db()
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.await
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.move_channel(channel_id, to, session.user_id)
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.await?;
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if let Some(result) = result {
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let participants_to_update: HashMap<_, _> = session
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.db()
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.await
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.new_participants_to_notify(to.unwrap_or(channel_id))
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.await?
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.into_iter()
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.collect();
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let mut moved_channels: HashSet<ChannelId> = HashSet::default();
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for id in result.descendent_ids {
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moved_channels.insert(id);
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}
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moved_channels.insert(channel_id);
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let mut participants_to_remove: HashSet<UserId> = HashSet::default();
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for participant in result.previous_participants {
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if participant.kind == proto::channel_member::Kind::AncestorMember {
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if !participants_to_update.contains_key(&participant.user_id) {
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participants_to_remove.insert(participant.user_id);
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let connection_pool = session.connection_pool().await;
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for member in channel_members {
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let channels = channels
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.iter()
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.filter_map(|channel| {
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if member.role.can_see_channel(channel.visibility) {
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Some(channel.to_proto())
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} else {
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None
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}
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}
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})
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.collect::<Vec<_>>();
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if channels.is_empty() {
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continue;
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}
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let moved_channels: Vec<u64> = moved_channels.iter().map(|id| id.to_proto()).collect();
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let update = proto::UpdateChannels {
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channels,
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..Default::default()
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};
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dbg!(&member, &update);
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let connection_pool = session.connection_pool().await;
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for (user_id, channels) in participants_to_update {
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let mut update = build_channels_update(channels, vec![]);
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update.delete_channels = moved_channels.clone();
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for connection_id in connection_pool.user_connection_ids(user_id) {
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session.peer.send(connection_id, update.clone())?;
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}
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}
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for user_id in participants_to_remove {
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let update = proto::UpdateChannels {
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delete_channels: moved_channels.clone(),
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..Default::default()
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};
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for connection_id in connection_pool.user_connection_ids(user_id) {
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session.peer.send(connection_id, update.clone())?;
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}
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for connection_id in connection_pool.user_connection_ids(member.user_id) {
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session.peer.send(connection_id, update.clone())?;
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}
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}
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@ -3305,6 +3295,21 @@ fn notify_membership_updated(
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}
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}
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fn build_update_user_channels(
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memberships: &Vec<db::channel_member::Model>,
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) -> proto::UpdateUserChannels {
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proto::UpdateUserChannels {
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channel_memberships: memberships
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.iter()
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.map(|m| proto::ChannelMembership {
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channel_id: m.channel_id.to_proto(),
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role: m.role.into(),
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})
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.collect(),
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..Default::default()
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}
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}
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fn build_channels_update(
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channels: ChannelsForUser,
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channel_invites: Vec<db::Channel>,
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