editor: Use em_advance
everywhere for horizontal scroll position computations (#33514)
Closes #33472 This PR fixes some regressions that were introduced in https://github.com/zed-industries/zed/pull/32558, which updated the editor scrolling to use `em_advance` instead of `em_width` for the horizontal scroll position calculation. However, not all occurrences were updated, which caused issues with wrap guides and some small stuttering with horizontal autoscroll whilst typing/navigating with the keyboard. Release Notes: - Fixed an issue where horizontal autoscrolling would stutter and indent guides would drift when scrolling horizontally.
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3 changed files with 29 additions and 18 deletions
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@ -275,10 +275,10 @@ pub fn deploy_context_menu(
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cx,
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),
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None => {
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let character_size = editor.character_size(window);
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let character_size = editor.character_dimensions(window);
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let menu_position = MenuPosition::PinnedToEditor {
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source: source_anchor,
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offset: gpui::point(character_size.width, character_size.height),
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offset: gpui::point(character_size.em_width, character_size.line_height),
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};
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Some(MouseContextMenu::new(
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editor,
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