Remove ! from todo!() in comments (#8643)
This practice makes it difficult to locate todo!s in my code when I'm working. Let's take out the bang if we want to keep doing this. Release Notes: - N/A
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39 changed files with 116 additions and 116 deletions
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@ -564,7 +564,7 @@ impl BladeRenderer {
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}
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PrimitiveBatch::Paths(paths) => {
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let mut encoder = pass.with(&self.pipelines.paths);
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//todo!(linux): group by texture ID
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// todo(linux): group by texture ID
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for path in paths {
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let tile = &self.path_tiles[&path.id];
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let tex_info = self.atlas.get_texture_info(tile.texture_id);
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