Make joining a channel as a guest always succeed
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7 changed files with 371 additions and 172 deletions
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@ -912,6 +912,58 @@ async fn test_lost_channel_creation(
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],
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);
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}
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#[gpui::test]
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async fn test_guest_access(
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deterministic: Arc<Deterministic>,
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cx_a: &mut TestAppContext,
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cx_b: &mut TestAppContext,
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) {
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deterministic.forbid_parking();
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let mut server = TestServer::start(&deterministic).await;
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let client_a = server.create_client(cx_a, "user_a").await;
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let client_b = server.create_client(cx_b, "user_b").await;
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let channels = server
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.make_channel_tree(&[("channel-a", None)], (&client_a, cx_a))
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.await;
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let channel_a_id = channels[0];
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let active_call_b = cx_b.read(ActiveCall::global);
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// should not be allowed to join
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assert!(active_call_b
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.update(cx_b, |call, cx| call.join_channel(channel_a_id, cx))
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.await
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.is_err());
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client_a
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.channel_store()
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.update(cx_a, |channel_store, cx| {
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channel_store.set_channel_visibility(channel_a_id, proto::ChannelVisibility::Public, cx)
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})
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.await
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.unwrap();
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active_call_b
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.update(cx_b, |call, cx| call.join_channel(channel_a_id, cx))
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.await
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.unwrap();
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deterministic.run_until_parked();
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assert!(client_b
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.channel_store()
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.update(cx_b, |channel_store, _| channel_store
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.channel_for_id(channel_a_id)
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.is_some()));
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client_a.channel_store().update(cx_a, |channel_store, _| {
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let participants = channel_store.channel_participants(channel_a_id);
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assert_eq!(participants.len(), 1);
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assert_eq!(participants[0].id, client_b.user_id().unwrap());
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})
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}
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#[gpui::test]
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async fn test_channel_moving(
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