Prevent storybook dialog from swallowing terminal cursor when ctrl-c-ed
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fc294ce0b1
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3 changed files with 98 additions and 3 deletions
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@ -35,6 +35,7 @@ menu = { path = "../menu" }
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ui = { path = "../ui", features = ["stories"] }
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util = { path = "../util" }
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picker = { path = "../picker" }
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ctrlc = "3.4"
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[dev-dependencies]
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gpui = { path = "../gpui", features = ["test-support"] }
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@ -44,11 +44,17 @@ fn main() {
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let story_selector = args.story.clone().unwrap_or_else(|| {
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let stories = ComponentStory::iter().collect::<Vec<_>>();
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let selection = FuzzySelect::new()
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ctrlc::set_handler(move || {}).unwrap();
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let result = FuzzySelect::new()
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.with_prompt("Choose a story to run:")
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.items(&stories)
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.interact()
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.unwrap();
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.interact();
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let Ok(selection) = result else {
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dialoguer::console::Term::stderr().show_cursor().unwrap();
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std::process::exit(0);
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};
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StorySelector::Component(stories[selection])
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});
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