Add TrafficLights component (#3011)

This PR adds a `TrafficLights` component for GPUI2.

<img width="861" alt="Screenshot 2023-09-21 at 11 32 10 PM"
src="https://github.com/zed-industries/zed/assets/1486634/0fe0e847-49b3-44dc-bd4c-64f12f0051c1">

Release Notes:

- N/A
This commit is contained in:
Marshall Bowers 2023-09-21 23:42:18 -04:00 committed by GitHub
parent 66358f2900
commit 5083ab7694
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6 changed files with 70 additions and 29 deletions

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use gpui2::elements::div;
use gpui2::style::StyleHelpers;
use gpui2::{Element, Hsla, IntoElement, ParentElement, ViewContext};
use crate::theme;
#[derive(Element)]
pub struct TrafficLights {}
pub fn traffic_lights() -> TrafficLights {
TrafficLights {}
}
impl TrafficLights {
fn render<V: 'static>(&mut self, _: &mut V, cx: &mut ViewContext<V>) -> impl IntoElement<V> {
let theme = theme(cx);
div()
.flex()
.items_center()
.gap_2()
.child(traffic_light(theme.lowest.negative.default.foreground))
.child(traffic_light(theme.lowest.warning.default.foreground))
.child(traffic_light(theme.lowest.positive.default.foreground))
}
}
fn traffic_light<V: 'static, C: Into<Hsla>>(fill: C) -> div::Div<V> {
div().w_3().h_3().rounded_full().fill(fill.into())
}