When tab closed, move to previous tab, and when opening an existing tab, reorder it to be after the current active tab
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df838c74ca
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52b29c0928
2 changed files with 40 additions and 17 deletions
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@ -71,10 +71,10 @@ const MAX_NAVIGATION_HISTORY_LEN: usize = 1024;
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pub fn init(cx: &mut MutableAppContext) {
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cx.add_action(|pane: &mut Pane, action: &ActivateItem, cx| {
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pane.activate_item(action.0, true, true, cx);
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pane.activate_item(action.0, true, true, false, cx);
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});
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cx.add_action(|pane: &mut Pane, _: &ActivateLastItem, cx| {
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pane.activate_item(pane.items.len() - 1, true, true, cx);
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pane.activate_item(pane.items.len() - 1, true, true, false, cx);
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});
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cx.add_action(|pane: &mut Pane, _: &ActivatePrevItem, cx| {
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pane.activate_prev_item(cx);
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@ -288,7 +288,7 @@ impl Pane {
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{
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let prev_active_item_index = pane.active_item_index;
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pane.nav_history.borrow_mut().set_mode(mode);
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pane.activate_item(index, true, true, cx);
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pane.activate_item(index, true, true, false, cx);
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pane.nav_history
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.borrow_mut()
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.set_mode(NavigationMode::Normal);
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@ -380,7 +380,7 @@ impl Pane {
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&& item.project_entry_ids(cx).as_slice() == &[project_entry_id]
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{
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let item = item.boxed_clone();
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pane.activate_item(ix, true, focus_item, cx);
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pane.activate_item(ix, true, focus_item, true, cx);
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return Some(item);
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}
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}
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@ -404,9 +404,11 @@ impl Pane {
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cx: &mut ViewContext<Workspace>,
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) {
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// Prevent adding the same item to the pane more than once.
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// If there is already an active item, reorder the desired item to be after it
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// and activate it.
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if let Some(item_ix) = pane.read(cx).items.iter().position(|i| i.id() == item.id()) {
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pane.update(cx, |pane, cx| {
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pane.activate_item(item_ix, activate_pane, focus_item, cx)
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pane.activate_item(item_ix, activate_pane, focus_item, true, cx)
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});
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return;
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}
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@ -426,7 +428,7 @@ impl Pane {
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};
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pane.items.insert(item_ix, item);
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pane.activate_item(item_ix, activate_pane, focus_item, cx);
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pane.activate_item(item_ix, activate_pane, focus_item, false, cx);
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cx.notify();
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});
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}
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@ -465,13 +467,31 @@ impl Pane {
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pub fn activate_item(
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&mut self,
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index: usize,
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mut index: usize,
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activate_pane: bool,
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focus_item: bool,
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move_after_current_active: bool,
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cx: &mut ViewContext<Self>,
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) {
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use NavigationMode::{GoingBack, GoingForward};
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if index < self.items.len() {
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if move_after_current_active {
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// If there is already an active item, reorder the desired item to be after it
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// and activate it.
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if self.active_item_index != index && self.active_item_index < self.items.len() {
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let pane_to_activate = self.items.remove(index);
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if self.active_item_index < index {
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index = self.active_item_index + 1;
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} else if self.active_item_index < self.items.len() + 1 {
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index = self.active_item_index;
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// Index is less than active_item_index. Reordering will decrement the
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// active_item_index, so adjust it accordingly
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self.active_item_index = index - 1;
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}
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self.items.insert(index, pane_to_activate);
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}
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}
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let prev_active_item_ix = mem::replace(&mut self.active_item_index, index);
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if prev_active_item_ix != self.active_item_index
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|| matches!(self.nav_history.borrow().mode, GoingBack | GoingForward)
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@ -502,7 +522,7 @@ impl Pane {
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} else if self.items.len() > 0 {
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index = self.items.len() - 1;
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}
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self.activate_item(index, true, true, cx);
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self.activate_item(index, true, true, false, cx);
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}
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pub fn activate_next_item(&mut self, cx: &mut ViewContext<Self>) {
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@ -512,7 +532,7 @@ impl Pane {
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} else {
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index = 0;
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}
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self.activate_item(index, true, true, cx);
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self.activate_item(index, true, true, false, cx);
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}
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pub fn close_active_item(
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@ -641,10 +661,13 @@ impl Pane {
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pane.update(&mut cx, |pane, cx| {
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if let Some(item_ix) = pane.items.iter().position(|i| i.id() == item.id()) {
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if item_ix == pane.active_item_index {
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if item_ix + 1 < pane.items.len() {
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pane.activate_next_item(cx);
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} else if item_ix > 0 {
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// Activate the previous item if possible.
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// This returns the user to the previously opened tab if they closed
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// a ne item they just navigated to.
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if item_ix > 0 {
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pane.activate_prev_item(cx);
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} else if item_ix + 1 < pane.items.len() {
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pane.activate_next_item(cx);
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}
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}
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@ -712,7 +735,7 @@ impl Pane {
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if has_conflict && can_save {
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let mut answer = pane.update(cx, |pane, cx| {
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pane.activate_item(item_ix, true, true, cx);
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pane.activate_item(item_ix, true, true, false, cx);
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cx.prompt(
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PromptLevel::Warning,
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CONFLICT_MESSAGE,
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@ -733,7 +756,7 @@ impl Pane {
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});
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let should_save = if should_prompt_for_save && !will_autosave {
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let mut answer = pane.update(cx, |pane, cx| {
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pane.activate_item(item_ix, true, true, cx);
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pane.activate_item(item_ix, true, true, false, cx);
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cx.prompt(
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PromptLevel::Warning,
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DIRTY_MESSAGE,
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