Fixed more bugs around moving pinned tabs (#32228)
Closes https://github.com/zed-industries/zed/issues/32199 https://github.com/zed-industries/zed/issues/32229 https://github.com/zed-industries/zed/issues/32230 https://github.com/zed-industries/zed/issues/32232 Release Notes: - Fixed a bug where if the last tab was a pinned tab and it was dragged to the right, resulting in a no-op, it would become unpinned - Fixed a bug where a pinned tab dragged just to the right of the end of the pinned tab region would become unpinned - Fixed a bug where dragging a pinned tab from one pane to another pane's pinned region could result in an existing pinned tab becoming unpinned when `max_tabs` was reached - Fixed a bug where moving an unpinned tab to the left, just to the end of the pinned region, would cause the pinned tabs to become unpinned.
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54e64b2407
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1 changed files with 265 additions and 7 deletions
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@ -2889,6 +2889,7 @@ impl Pane {
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|| cfg!(not(target_os = "macos")) && window.modifiers().control;
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let from_pane = dragged_tab.pane.clone();
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let from_ix = dragged_tab.ix;
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self.workspace
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.update(cx, |_, cx| {
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cx.defer_in(window, move |workspace, window, cx| {
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@ -2919,15 +2920,26 @@ impl Pane {
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move_item(&from_pane, &to_pane, item_id, ix, true, window, cx);
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}
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to_pane.update(cx, |this, _| {
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let is_pinned_in_to_pane = this.is_tab_pinned(ix);
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if to_pane == from_pane {
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if was_pinned_in_from_pane && !is_pinned_in_to_pane {
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this.pinned_tab_count -= 1;
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} else if !was_pinned_in_from_pane && is_pinned_in_to_pane {
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this.pinned_tab_count += 1;
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let moved_right = ix > from_ix;
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let ix = if moved_right { ix - 1 } else { ix };
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let is_pinned_in_to_pane = this.is_tab_pinned(ix);
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let is_at_same_position = ix == from_ix;
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if is_at_same_position
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|| (moved_right && is_pinned_in_to_pane)
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|| (!moved_right && !is_pinned_in_to_pane)
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{
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return;
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}
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} else if this.items.len() > to_pane_old_length {
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if is_pinned_in_to_pane {
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this.pinned_tab_count += 1;
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} else {
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this.pinned_tab_count -= 1;
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}
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} else if this.items.len() >= to_pane_old_length {
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let is_pinned_in_to_pane = this.is_tab_pinned(ix);
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let item_created_pane = to_pane_old_length == 0;
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let is_first_position = ix == 0;
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let was_dropped_at_beginning = item_created_pane || is_first_position;
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@ -4547,6 +4559,252 @@ mod tests {
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assert_item_labels(&pane_b, ["A*!", "B"], cx);
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}
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#[gpui::test]
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async fn test_drag_pinned_tab_into_existing_pane_at_max_capacity_closes_unpinned_tabs(
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cx: &mut TestAppContext,
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) {
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init_test(cx);
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let fs = FakeFs::new(cx.executor());
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let project = Project::test(fs, None, cx).await;
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let (workspace, cx) =
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cx.add_window_view(|window, cx| Workspace::test_new(project.clone(), window, cx));
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let pane_a = workspace.read_with(cx, |workspace, _| workspace.active_pane().clone());
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set_max_tabs(cx, Some(2));
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// Add A, B to pane A. Pin both
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let item_a = add_labeled_item(&pane_a, "A", false, cx);
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let item_b = add_labeled_item(&pane_a, "B", false, cx);
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pane_a.update_in(cx, |pane, window, cx| {
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let ix = pane.index_for_item_id(item_a.item_id()).unwrap();
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pane.pin_tab_at(ix, window, cx);
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let ix = pane.index_for_item_id(item_b.item_id()).unwrap();
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pane.pin_tab_at(ix, window, cx);
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});
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assert_item_labels(&pane_a, ["A!", "B*!"], cx);
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// Add C, D to pane B. Pin both
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let pane_b = workspace.update_in(cx, |workspace, window, cx| {
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workspace.split_pane(pane_a.clone(), SplitDirection::Right, window, cx)
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});
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let item_c = add_labeled_item(&pane_b, "C", false, cx);
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let item_d = add_labeled_item(&pane_b, "D", false, cx);
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pane_b.update_in(cx, |pane, window, cx| {
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let ix = pane.index_for_item_id(item_c.item_id()).unwrap();
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pane.pin_tab_at(ix, window, cx);
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let ix = pane.index_for_item_id(item_d.item_id()).unwrap();
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pane.pin_tab_at(ix, window, cx);
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});
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assert_item_labels(&pane_b, ["C!", "D*!"], cx);
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// Add a third unpinned item to pane B (exceeds max tabs), but is allowed,
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// as we allow 1 tab over max if the others are pinned or dirty
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add_labeled_item(&pane_b, "E", false, cx);
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assert_item_labels(&pane_b, ["C!", "D!", "E*"], cx);
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// Drag pinned A from pane A to position 0 in pane B
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pane_b.update_in(cx, |pane, window, cx| {
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let dragged_tab = DraggedTab {
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pane: pane_a.clone(),
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item: item_a.boxed_clone(),
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ix: 0,
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detail: 0,
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is_active: true,
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};
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pane.handle_tab_drop(&dragged_tab, 0, window, cx);
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});
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// E (unpinned) should be closed, leaving 3 pinned items
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assert_item_labels(&pane_a, ["B*!"], cx);
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assert_item_labels(&pane_b, ["A*!", "C!", "D!"], cx);
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}
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#[gpui::test]
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async fn test_drag_last_pinned_tab_to_same_position_stays_pinned(cx: &mut TestAppContext) {
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init_test(cx);
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let fs = FakeFs::new(cx.executor());
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let project = Project::test(fs, None, cx).await;
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let (workspace, cx) =
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cx.add_window_view(|window, cx| Workspace::test_new(project.clone(), window, cx));
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let pane_a = workspace.read_with(cx, |workspace, _| workspace.active_pane().clone());
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// Add A to pane A and pin it
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let item_a = add_labeled_item(&pane_a, "A", false, cx);
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pane_a.update_in(cx, |pane, window, cx| {
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let ix = pane.index_for_item_id(item_a.item_id()).unwrap();
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pane.pin_tab_at(ix, window, cx);
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});
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assert_item_labels(&pane_a, ["A*!"], cx);
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// Drag pinned A to position 1 (directly to the right) in the same pane
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pane_a.update_in(cx, |pane, window, cx| {
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let dragged_tab = DraggedTab {
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pane: pane_a.clone(),
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item: item_a.boxed_clone(),
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ix: 0,
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detail: 0,
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is_active: true,
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};
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pane.handle_tab_drop(&dragged_tab, 1, window, cx);
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});
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// A should still be pinned and active
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assert_item_labels(&pane_a, ["A*!"], cx);
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}
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#[gpui::test]
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async fn test_drag_pinned_tab_beyond_last_pinned_tab_in_same_pane_stays_pinned(
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cx: &mut TestAppContext,
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) {
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init_test(cx);
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let fs = FakeFs::new(cx.executor());
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let project = Project::test(fs, None, cx).await;
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let (workspace, cx) =
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cx.add_window_view(|window, cx| Workspace::test_new(project.clone(), window, cx));
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let pane_a = workspace.read_with(cx, |workspace, _| workspace.active_pane().clone());
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// Add A, B to pane A and pin both
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let item_a = add_labeled_item(&pane_a, "A", false, cx);
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let item_b = add_labeled_item(&pane_a, "B", false, cx);
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pane_a.update_in(cx, |pane, window, cx| {
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let ix = pane.index_for_item_id(item_a.item_id()).unwrap();
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pane.pin_tab_at(ix, window, cx);
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let ix = pane.index_for_item_id(item_b.item_id()).unwrap();
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pane.pin_tab_at(ix, window, cx);
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});
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assert_item_labels(&pane_a, ["A!", "B*!"], cx);
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// Drag pinned A right of B in the same pane
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pane_a.update_in(cx, |pane, window, cx| {
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let dragged_tab = DraggedTab {
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pane: pane_a.clone(),
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item: item_a.boxed_clone(),
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ix: 0,
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detail: 0,
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is_active: true,
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};
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pane.handle_tab_drop(&dragged_tab, 2, window, cx);
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});
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// A stays pinned
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assert_item_labels(&pane_a, ["B!", "A*!"], cx);
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}
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#[gpui::test]
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async fn test_drag_pinned_tab_beyond_unpinned_tab_in_same_pane_becomes_unpinned(
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cx: &mut TestAppContext,
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) {
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init_test(cx);
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let fs = FakeFs::new(cx.executor());
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let project = Project::test(fs, None, cx).await;
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let (workspace, cx) =
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cx.add_window_view(|window, cx| Workspace::test_new(project.clone(), window, cx));
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let pane_a = workspace.read_with(cx, |workspace, _| workspace.active_pane().clone());
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// Add A, B to pane A and pin A
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let item_a = add_labeled_item(&pane_a, "A", false, cx);
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add_labeled_item(&pane_a, "B", false, cx);
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pane_a.update_in(cx, |pane, window, cx| {
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let ix = pane.index_for_item_id(item_a.item_id()).unwrap();
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pane.pin_tab_at(ix, window, cx);
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});
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assert_item_labels(&pane_a, ["A!", "B*"], cx);
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// Drag pinned A right of B in the same pane
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pane_a.update_in(cx, |pane, window, cx| {
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let dragged_tab = DraggedTab {
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pane: pane_a.clone(),
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item: item_a.boxed_clone(),
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ix: 0,
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detail: 0,
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is_active: true,
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};
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pane.handle_tab_drop(&dragged_tab, 2, window, cx);
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});
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// A becomes unpinned
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assert_item_labels(&pane_a, ["B", "A*"], cx);
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}
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#[gpui::test]
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async fn test_drag_unpinned_tab_in_front_of_pinned_tab_in_same_pane_becomes_pinned(
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cx: &mut TestAppContext,
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) {
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init_test(cx);
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let fs = FakeFs::new(cx.executor());
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let project = Project::test(fs, None, cx).await;
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let (workspace, cx) =
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cx.add_window_view(|window, cx| Workspace::test_new(project.clone(), window, cx));
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let pane_a = workspace.read_with(cx, |workspace, _| workspace.active_pane().clone());
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// Add A, B to pane A and pin A
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let item_a = add_labeled_item(&pane_a, "A", false, cx);
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let item_b = add_labeled_item(&pane_a, "B", false, cx);
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pane_a.update_in(cx, |pane, window, cx| {
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let ix = pane.index_for_item_id(item_a.item_id()).unwrap();
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pane.pin_tab_at(ix, window, cx);
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});
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assert_item_labels(&pane_a, ["A!", "B*"], cx);
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// Drag pinned B left of A in the same pane
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pane_a.update_in(cx, |pane, window, cx| {
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let dragged_tab = DraggedTab {
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pane: pane_a.clone(),
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item: item_b.boxed_clone(),
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ix: 1,
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detail: 0,
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is_active: true,
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};
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pane.handle_tab_drop(&dragged_tab, 0, window, cx);
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});
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// A becomes unpinned
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assert_item_labels(&pane_a, ["B*!", "A!"], cx);
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}
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#[gpui::test]
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async fn test_drag_unpinned_tab_to_the_pinned_region_stays_pinned(cx: &mut TestAppContext) {
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init_test(cx);
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let fs = FakeFs::new(cx.executor());
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let project = Project::test(fs, None, cx).await;
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let (workspace, cx) =
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cx.add_window_view(|window, cx| Workspace::test_new(project.clone(), window, cx));
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let pane_a = workspace.read_with(cx, |workspace, _| workspace.active_pane().clone());
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// Add A, B, C to pane A and pin A
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let item_a = add_labeled_item(&pane_a, "A", false, cx);
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add_labeled_item(&pane_a, "B", false, cx);
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let item_c = add_labeled_item(&pane_a, "C", false, cx);
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pane_a.update_in(cx, |pane, window, cx| {
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let ix = pane.index_for_item_id(item_a.item_id()).unwrap();
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pane.pin_tab_at(ix, window, cx);
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});
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assert_item_labels(&pane_a, ["A!", "B", "C*"], cx);
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// Drag pinned C left of B in the same pane
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pane_a.update_in(cx, |pane, window, cx| {
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let dragged_tab = DraggedTab {
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pane: pane_a.clone(),
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item: item_c.boxed_clone(),
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ix: 2,
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detail: 0,
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is_active: true,
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};
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pane.handle_tab_drop(&dragged_tab, 1, window, cx);
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});
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// A stays pinned, B and C remain unpinned
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assert_item_labels(&pane_a, ["A!", "C*", "B"], cx);
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}
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#[gpui::test]
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async fn test_drag_unpinned_tab_into_existing_panes_pinned_region(cx: &mut TestAppContext) {
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init_test(cx);
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