Revert "Use Fx* variants of HashMap and HashSet everywhere in Zed" (#7492)
Reverts zed-industries/zed#7481 This would regress performance because we'd be using the standard library's hash maps everywhere, so reverting for now.
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27 changed files with 102 additions and 96 deletions
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@ -1,5 +1,5 @@
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use crate::{px, EntityId, FontId, GlyphId, Pixels, PlatformTextSystem, Point, Size};
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use collections::{HashMap, HashSet};
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use collections::{FxHashMap, FxHashSet};
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use parking_lot::{Mutex, RwLock, RwLockUpgradableReadGuard};
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use smallvec::SmallVec;
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use std::{
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@ -277,10 +277,10 @@ impl WrappedLineLayout {
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pub(crate) struct LineLayoutCache {
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view_stack: Mutex<Vec<EntityId>>,
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previous_frame: Mutex<HashMap<CacheKey, Arc<LineLayout>>>,
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current_frame: RwLock<HashMap<CacheKey, Arc<LineLayout>>>,
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previous_frame_wrapped: Mutex<HashMap<CacheKey, Arc<WrappedLineLayout>>>,
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current_frame_wrapped: RwLock<HashMap<CacheKey, Arc<WrappedLineLayout>>>,
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previous_frame: Mutex<FxHashMap<CacheKey, Arc<LineLayout>>>,
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current_frame: RwLock<FxHashMap<CacheKey, Arc<LineLayout>>>,
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previous_frame_wrapped: Mutex<FxHashMap<CacheKey, Arc<WrappedLineLayout>>>,
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current_frame_wrapped: RwLock<FxHashMap<CacheKey, Arc<WrappedLineLayout>>>,
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platform_text_system: Arc<dyn PlatformTextSystem>,
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}
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@ -296,7 +296,7 @@ impl LineLayoutCache {
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}
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}
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pub fn finish_frame(&self, reused_views: &HashSet<EntityId>) {
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pub fn finish_frame(&self, reused_views: &FxHashSet<EntityId>) {
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debug_assert_eq!(self.view_stack.lock().len(), 0);
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let mut prev_frame = self.previous_frame.lock();
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