Revert "Use Fx* variants of HashMap and HashSet everywhere in Zed" (#7492)

Reverts zed-industries/zed#7481

This would regress performance because we'd be using the standard
library's hash maps everywhere, so reverting for now.
This commit is contained in:
Antonio Scandurra 2024-02-07 13:16:22 +01:00 committed by GitHub
parent 5c8073d344
commit 55129d4d6c
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GPG key ID: B5690EEEBB952194
27 changed files with 102 additions and 96 deletions

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@ -8,7 +8,6 @@ use editor::{actions::Cancel, scroll::Autoscroll, Editor};
use file_associations::FileAssociations;
use anyhow::{anyhow, Result};
use collections::{hash_map, HashMap};
use gpui::{
actions, div, overlay, px, uniform_list, Action, AppContext, AssetSource, AsyncWindowContext,
ClipboardItem, DismissEvent, Div, EventEmitter, FocusHandle, FocusableView, InteractiveElement,
@ -23,7 +22,14 @@ use project::{
};
use project_panel_settings::{ProjectPanelDockPosition, ProjectPanelSettings};
use serde::{Deserialize, Serialize};
use std::{cmp::Ordering, ffi::OsStr, ops::Range, path::Path, sync::Arc};
use std::{
cmp::Ordering,
collections::{hash_map, HashMap},
ffi::OsStr,
ops::Range,
path::Path,
sync::Arc,
};
use theme::ThemeSettings;
use ui::{prelude::*, v_flex, ContextMenu, Icon, KeyBinding, Label, ListItem};
use unicase::UniCase;
@ -1693,13 +1699,15 @@ impl ClipboardEntry {
#[cfg(test)]
mod tests {
use super::*;
use collections::HashSet;
use gpui::{TestAppContext, View, VisualTestContext, WindowHandle};
use pretty_assertions::assert_eq;
use project::{project_settings::ProjectSettings, FakeFs};
use serde_json::json;
use settings::SettingsStore;
use std::path::{Path, PathBuf};
use std::{
collections::HashSet,
path::{Path, PathBuf},
};
use workspace::AppState;
#[gpui::test]
@ -3501,7 +3509,7 @@ mod tests {
cx: &mut VisualTestContext,
) -> Vec<String> {
let mut result = Vec::new();
let mut project_entries = HashSet::default();
let mut project_entries = HashSet::new();
let mut has_editor = false;
panel.update(cx, |panel, cx| {