thread view: Add improvements to the UI (#36680)

Release Notes:

- N/A
This commit is contained in:
Danilo Leal 2025-08-21 17:05:29 -03:00 committed by GitHub
parent 2234f91b7b
commit 555692fac6
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GPG key ID: B5690EEEBB952194
5 changed files with 269 additions and 49 deletions

View file

@ -1,6 +1,6 @@
use std::sync::Arc;
use gpui::{ClickEvent, CursorStyle};
use gpui::{ClickEvent, CursorStyle, SharedString};
use crate::{Color, IconButton, IconButtonShape, IconName, IconSize, prelude::*};
@ -14,6 +14,7 @@ pub struct Disclosure {
cursor_style: CursorStyle,
opened_icon: IconName,
closed_icon: IconName,
visible_on_hover: Option<SharedString>,
}
impl Disclosure {
@ -27,6 +28,7 @@ impl Disclosure {
cursor_style: CursorStyle::PointingHand,
opened_icon: IconName::ChevronDown,
closed_icon: IconName::ChevronRight,
visible_on_hover: None,
}
}
@ -73,6 +75,13 @@ impl Clickable for Disclosure {
}
}
impl VisibleOnHover for Disclosure {
fn visible_on_hover(mut self, group_name: impl Into<SharedString>) -> Self {
self.visible_on_hover = Some(group_name.into());
self
}
}
impl RenderOnce for Disclosure {
fn render(self, _window: &mut Window, _cx: &mut App) -> impl IntoElement {
IconButton::new(
@ -87,6 +96,9 @@ impl RenderOnce for Disclosure {
.icon_size(IconSize::Small)
.disabled(self.disabled)
.toggle_state(self.selected)
.when_some(self.visible_on_hover.clone(), |this, group_name| {
this.visible_on_hover(group_name)
})
.when_some(self.on_toggle, move |this, on_toggle| {
this.on_click(move |event, window, cx| on_toggle(event, window, cx))
})

View file

@ -2,8 +2,10 @@ mod highlighted_label;
mod label;
mod label_like;
mod loading_label;
mod spinner_label;
pub use highlighted_label::*;
pub use label::*;
pub use label_like::*;
pub use loading_label::*;
pub use spinner_label::*;

View file

@ -0,0 +1,192 @@
use crate::prelude::*;
use gpui::{Animation, AnimationExt, FontWeight};
use std::time::Duration;
/// Different types of spinner animations
#[derive(Debug, Default, Clone, Copy, PartialEq)]
pub enum SpinnerVariant {
#[default]
Dots,
DotsVariant,
}
/// A spinner indication, based on the label component, that loops through
/// frames of the specified animation. It implements `LabelCommon` as well.
///
/// # Default Example
///
/// ```
/// use ui::{SpinnerLabel};
///
/// SpinnerLabel::new();
/// ```
///
/// # Variant Example
///
/// ```
/// use ui::{SpinnerLabel};
///
/// SpinnerLabel::dots_variant();
/// ```
#[derive(IntoElement, RegisterComponent)]
pub struct SpinnerLabel {
base: Label,
variant: SpinnerVariant,
frames: Vec<&'static str>,
duration: Duration,
}
impl SpinnerVariant {
fn frames(&self) -> Vec<&'static str> {
match self {
SpinnerVariant::Dots => vec!["", "", "", "", "", "", "", "", "", ""],
SpinnerVariant::DotsVariant => vec!["", "", "", "", "", "", "", ""],
}
}
fn duration(&self) -> Duration {
match self {
SpinnerVariant::Dots => Duration::from_millis(1000),
SpinnerVariant::DotsVariant => Duration::from_millis(1000),
}
}
fn animation_id(&self) -> &'static str {
match self {
SpinnerVariant::Dots => "spinner_label_dots",
SpinnerVariant::DotsVariant => "spinner_label_dots_variant",
}
}
}
impl SpinnerLabel {
pub fn new() -> Self {
Self::with_variant(SpinnerVariant::default())
}
pub fn with_variant(variant: SpinnerVariant) -> Self {
let frames = variant.frames();
let duration = variant.duration();
SpinnerLabel {
base: Label::new(frames[0]),
variant,
frames,
duration,
}
}
pub fn dots() -> Self {
Self::with_variant(SpinnerVariant::Dots)
}
pub fn dots_variant() -> Self {
Self::with_variant(SpinnerVariant::DotsVariant)
}
}
impl LabelCommon for SpinnerLabel {
fn size(mut self, size: LabelSize) -> Self {
self.base = self.base.size(size);
self
}
fn weight(mut self, weight: FontWeight) -> Self {
self.base = self.base.weight(weight);
self
}
fn line_height_style(mut self, line_height_style: LineHeightStyle) -> Self {
self.base = self.base.line_height_style(line_height_style);
self
}
fn color(mut self, color: Color) -> Self {
self.base = self.base.color(color);
self
}
fn strikethrough(mut self) -> Self {
self.base = self.base.strikethrough();
self
}
fn italic(mut self) -> Self {
self.base = self.base.italic();
self
}
fn alpha(mut self, alpha: f32) -> Self {
self.base = self.base.alpha(alpha);
self
}
fn underline(mut self) -> Self {
self.base = self.base.underline();
self
}
fn truncate(mut self) -> Self {
self.base = self.base.truncate();
self
}
fn single_line(mut self) -> Self {
self.base = self.base.single_line();
self
}
fn buffer_font(mut self, cx: &App) -> Self {
self.base = self.base.buffer_font(cx);
self
}
fn inline_code(mut self, cx: &App) -> Self {
self.base = self.base.inline_code(cx);
self
}
}
impl RenderOnce for SpinnerLabel {
fn render(self, _window: &mut Window, _cx: &mut App) -> impl IntoElement {
let frames = self.frames.clone();
let duration = self.duration;
self.base.color(Color::Muted).with_animation(
self.variant.animation_id(),
Animation::new(duration).repeat(),
move |mut label, delta| {
let frame_index = (delta * frames.len() as f32) as usize % frames.len();
label.set_text(frames[frame_index]);
label
},
)
}
}
impl Component for SpinnerLabel {
fn scope() -> ComponentScope {
ComponentScope::Loading
}
fn name() -> &'static str {
"Spinner Label"
}
fn sort_name() -> &'static str {
"Spinner Label"
}
fn preview(_window: &mut Window, _cx: &mut App) -> Option<AnyElement> {
let examples = vec![
single_example("Default", SpinnerLabel::new().into_any_element()),
single_example(
"Dots Variant",
SpinnerLabel::dots_variant().into_any_element(),
),
];
Some(example_group(examples).vertical().into_any_element())
}
}