Implement joining a room and sending updates after people join/leave
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4a9bf8f4fe
commit
55b095cbd3
7 changed files with 211 additions and 71 deletions
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@ -25,7 +25,7 @@ pub struct Store {
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struct ConnectionState {
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user_id: UserId,
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admin: bool,
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rooms: BTreeSet<RoomId>,
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room: Option<RoomId>,
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projects: BTreeSet<ProjectId>,
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requested_projects: HashSet<ProjectId>,
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channels: HashSet<ChannelId>,
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@ -140,7 +140,7 @@ impl Store {
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ConnectionState {
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user_id,
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admin,
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rooms: Default::default(),
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room: Default::default(),
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projects: Default::default(),
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requested_projects: Default::default(),
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channels: Default::default(),
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@ -333,6 +333,11 @@ impl Store {
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.connections
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.get_mut(&creator_connection_id)
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.ok_or_else(|| anyhow!("no such connection"))?;
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anyhow::ensure!(
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connection.room.is_none(),
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"cannot participate in more than one room at once"
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);
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let mut room = proto::Room::default();
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room.participants.push(proto::Participant {
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user_id: connection.user_id.to_proto(),
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@ -347,16 +352,57 @@ impl Store {
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let room_id = post_inc(&mut self.next_room_id);
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self.rooms.insert(room_id, room);
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connection.rooms.insert(room_id);
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connection.room = Some(room_id);
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Ok(room_id)
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}
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pub fn join_room(
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&mut self,
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room_id: u64,
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connection_id: ConnectionId,
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) -> Result<(&proto::Room, Vec<ConnectionId>)> {
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let connection = self
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.connections
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.get_mut(&connection_id)
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.ok_or_else(|| anyhow!("no such connection"))?;
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anyhow::ensure!(
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connection.room.is_none(),
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"cannot participate in more than one room at once"
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);
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let user_id = connection.user_id;
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let recipient_ids = self.connection_ids_for_user(user_id).collect::<Vec<_>>();
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let room = self
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.rooms
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.get_mut(&room_id)
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.ok_or_else(|| anyhow!("no such room"))?;
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anyhow::ensure!(
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room.pending_calls_to_user_ids.contains(&user_id.to_proto()),
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anyhow!("no such room")
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);
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room.pending_calls_to_user_ids
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.retain(|pending| *pending != user_id.to_proto());
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room.participants.push(proto::Participant {
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user_id: user_id.to_proto(),
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peer_id: connection_id.0,
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project_ids: Default::default(),
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location: Some(proto::ParticipantLocation {
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variant: Some(proto::participant_location::Variant::External(
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proto::participant_location::External {},
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)),
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}),
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});
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Ok((room, recipient_ids))
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}
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pub fn call(
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&mut self,
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room_id: RoomId,
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from_connection_id: ConnectionId,
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to_user_id: UserId,
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) -> Result<(UserId, Vec<ConnectionId>, proto::Room)> {
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) -> Result<(UserId, Vec<ConnectionId>, &proto::Room)> {
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let from_user_id = self.user_id_for_connection(from_connection_id)?;
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let to_connection_ids = self.connection_ids_for_user(to_user_id).collect::<Vec<_>>();
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let room = self
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@ -377,17 +423,17 @@ impl Store {
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);
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room.pending_calls_to_user_ids.push(to_user_id.to_proto());
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Ok((from_user_id, to_connection_ids, room.clone()))
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Ok((from_user_id, to_connection_ids, room))
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}
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pub fn call_failed(&mut self, room_id: RoomId, to_user_id: UserId) -> Result<proto::Room> {
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pub fn call_failed(&mut self, room_id: RoomId, to_user_id: UserId) -> Result<&proto::Room> {
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let room = self
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.rooms
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.get_mut(&room_id)
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.ok_or_else(|| anyhow!("no such room"))?;
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room.pending_calls_to_user_ids
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.retain(|user_id| UserId::from_proto(*user_id) != to_user_id);
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Ok(room.clone())
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Ok(room)
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}
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pub fn register_project(
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