A set of small fixes (#16849)
* Linux Clippy lints fixed * Zed local tasks are now simpler to rerun * Zed's `release-fast` build profile keeps the debug info so it's possible to properly debug things without altering the sources Release Notes: - N/A
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4 changed files with 8 additions and 6 deletions
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@ -774,6 +774,7 @@ impl BladeRenderer {
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}
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/// Required to compile on macOS, but not currently supported.
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#[cfg_attr(any(target_os = "linux", target_os = "windows"), allow(dead_code))]
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pub fn fps(&self) -> f32 {
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0.0
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}
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