Add a schema to extensions, to prevent installing extensions on too old of a Zed version (#9599)

Release Notes:

- N/A

---------

Co-authored-by: Marshall <marshall@zed.dev>
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Max Brunsfeld 2024-03-20 14:33:26 -07:00 committed by GitHub
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[package]
name = "zed_extension_api"
version = "0.1.0"
version = "0.0.1"
description = "APIs for creating Zed extensions in Rust"
repository = "https://github.com/zed-industries/zed"
documentation = "https://docs.rs/zed_extension_api"
keywords = ["zed", "extension"]
edition = "2021"
license = "Apache-2.0"

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# The Zed Rust Extension API
This crate lets you write extensions for Zed in Rust.
## Extension Manifest
You'll need an `extension.toml` file at the root of your extension directory, with the following structure:
```toml
id = "my-extension"
name = "My Extension"
description = "..."
version = "0.0.1"
schema_version = 1
authors = ["Your Name <you@example.com>"]
repository = "https://github.com/your/extension-repository"
```
## Cargo metadata
Zed extensions are packaged as WebAssembly files. In your Cargo.toml, you'll
need to set your `crate-type` accordingly:
```toml
[dependencies]
zed_extension_api = "0.0.1"
[lib]
crate-type = ["cdylib"]
```
## Implementing an Extension
To define your extension, create a type that implements the `Extension` trait, and register it.
```rust
use zed_extension_api as zed;
struct MyExtension {
// ... state
}
impl zed::Extension for MyExtension {
// ...
}
zed::register_extension!(MyExtension);
```
## Testing your extension
To run your extension in Zed as you're developing it:
- Open the extensions view using the `zed: extensions` action in the command palette.
- Click the `Add Dev Extension` button in the top right
- Choose the path to your extension directory.