Checkpoint - Still Broken
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31 changed files with 298 additions and 213 deletions
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@ -1,7 +1,8 @@
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use std::marker::PhantomData;
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use crate::prelude::*;
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use crate::theme;
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use crate::Label;
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use crate::LabelColor;
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#[derive(Default, PartialEq)]
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pub enum InputVariant {
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@ -17,6 +18,8 @@ pub struct Input<S: 'static + Send + Sync> {
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value: String,
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state: InteractionState,
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variant: InputVariant,
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disabled: bool,
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is_active: bool,
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}
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impl<S: 'static + Send + Sync> Input<S> {
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@ -27,6 +30,8 @@ impl<S: 'static + Send + Sync> Input<S> {
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value: "".to_string(),
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state: InteractionState::default(),
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variant: InputVariant::default(),
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disabled: false,
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is_active: false,
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}
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}
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@ -45,55 +50,54 @@ impl<S: 'static + Send + Sync> Input<S> {
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self
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}
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pub fn disabled(mut self, disabled: bool) -> Self {
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self.disabled = disabled;
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self
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}
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pub fn is_active(mut self, is_active: bool) -> Self {
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self.is_active = is_active;
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self
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}
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fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
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let color = ThemeColor::new(cx);
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let system_color = SystemColor::new();
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let text_el;
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let text_color;
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let background_color_default;
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let background_color_active;
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let mut border_color_default = theme.middle.base.default.border;
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let mut border_color_hover = theme.middle.base.hovered.border;
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let border_color_focus = theme.middle.base.pressed.background;
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match self.variant {
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InputVariant::Ghost => {
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background_color_default = theme.middle.base.default.background;
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background_color_active = theme.middle.base.active.background;
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}
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InputVariant::Filled => {
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background_color_default = theme.middle.on.default.background;
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background_color_active = theme.middle.on.active.background;
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}
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let (input_bg, input_hover_bg, input_active_bg) = match self.variant {
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InputVariant::Ghost => (
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color.ghost_element,
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color.ghost_element_hover,
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color.ghost_element_active,
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),
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InputVariant::Filled => (
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color.filled_element,
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color.filled_element_hover,
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color.filled_element_active,
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),
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};
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if self.state == InteractionState::Focused {
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border_color_default = theme.players[0].cursor;
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border_color_hover = theme.players[0].cursor;
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}
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if self.state == InteractionState::Focused || self.state == InteractionState::Active {
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text_el = self.value.clone();
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text_color = theme.lowest.base.default.foreground;
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let placeholder_label = Label::new(self.placeholder).color(if self.disabled {
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LabelColor::Disabled
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} else {
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text_el = self.placeholder.to_string().clone();
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text_color = theme.lowest.base.disabled.foreground;
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}
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LabelColor::Placeholder
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});
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let label = Label::new(self.value.clone()).color(if self.disabled {
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LabelColor::Disabled
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} else {
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LabelColor::Default
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});
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div()
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.h_7()
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.w_full()
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.px_2()
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.border()
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.border_color(border_color_default)
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.bg(background_color_default)
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.hover(|style| {
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style
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.border_color(border_color_hover)
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.bg(background_color_active)
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})
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// .active(|a| .border_color(border_color_active))
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.border_color(system_color.transparent)
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.bg(input_bg)
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.hover(|style| style.bg(input_hover_bg))
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// .active(|style| style.bg(input_active_bg))
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.flex()
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.items_center()
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.child(
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@ -101,9 +105,8 @@ impl<S: 'static + Send + Sync> Input<S> {
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.flex()
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.items_center()
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.text_sm()
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.text_color(text_color)
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.child(text_el)
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.child(div().text_color(theme.players[0].cursor).child("|")),
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.when(self.value.is_empty(), |this| this.child(placeholder_label))
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.when(!self.value.is_empty(), |this| this.child(label)),
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)
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}
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}
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