command 2 2 (#3317)
- Update command matches faster - Fix action dispatching... - Add Text::styled() and use it in command palette - Fix SingleLine editor font size - Fix elevation on go_to_line2 - Allow clicking on commands in the command palette Release Notes: - N/A
This commit is contained in:
commit
58f9ef99f7
11 changed files with 157 additions and 58 deletions
|
@ -130,16 +130,7 @@ impl CommandPaletteDelegate {
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) -> Self {
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Self {
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command_palette,
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matches: commands
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.iter()
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.enumerate()
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.map(|(i, command)| StringMatch {
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candidate_id: i,
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string: command.name.clone(),
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positions: Vec::new(),
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score: 0.0,
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})
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.collect(),
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matches: vec![],
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commands,
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selected_ix: 0,
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previous_focus_handle,
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|
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@ -9383,7 +9383,7 @@ impl Render for Editor {
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color: cx.theme().colors().text,
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font_family: "Zed Sans".into(), // todo!()
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font_features: FontFeatures::default(),
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font_size: rems(1.0).into(),
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font_size: rems(0.875).into(),
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font_weight: FontWeight::NORMAL,
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font_style: FontStyle::Normal,
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line_height: relative(1.3).into(), // TODO relative(settings.buffer_line_height.value()),
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|
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@ -5,7 +5,7 @@ use gpui::{
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};
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use text::{Bias, Point};
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use theme::ActiveTheme;
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use ui::{h_stack, modal, v_stack, Label, LabelColor};
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use ui::{h_stack, v_stack, Label, LabelColor, StyledExt};
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use util::paths::FILE_ROW_COLUMN_DELIMITER;
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use workspace::{Modal, ModalEvent, Workspace};
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@ -148,7 +148,8 @@ impl Render for GoToLine {
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type Element = Div<Self>;
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fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
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modal(cx)
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div()
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.elevation_2(cx)
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.context("GoToLine")
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.on_action(Self::cancel)
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.on_action(Self::confirm)
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|
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@ -1,6 +1,6 @@
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use crate::{
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AnyElement, BorrowWindow, Bounds, Component, Element, LayoutId, Line, Pixels, SharedString,
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Size, ViewContext,
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Size, TextRun, ViewContext,
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};
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use parking_lot::Mutex;
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use smallvec::SmallVec;
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@ -11,6 +11,7 @@ impl<V: 'static> Component<V> for SharedString {
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fn render(self) -> AnyElement<V> {
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Text {
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text: self,
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runs: None,
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state_type: PhantomData,
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}
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.render()
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@ -21,6 +22,7 @@ impl<V: 'static> Component<V> for &'static str {
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fn render(self) -> AnyElement<V> {
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Text {
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text: self.into(),
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runs: None,
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state_type: PhantomData,
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}
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.render()
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@ -33,6 +35,7 @@ impl<V: 'static> Component<V> for String {
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fn render(self) -> AnyElement<V> {
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Text {
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text: self.into(),
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runs: None,
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state_type: PhantomData,
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}
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.render()
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@ -41,9 +44,25 @@ impl<V: 'static> Component<V> for String {
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pub struct Text<V> {
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text: SharedString,
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runs: Option<Vec<TextRun>>,
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state_type: PhantomData<V>,
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}
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impl<V: 'static> Text<V> {
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/// styled renders text that has different runs of different styles.
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/// callers are responsible for setting the correct style for each run.
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////
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/// For uniform text you can usually just pass a string as a child, and
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/// cx.text_style() will be used automatically.
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pub fn styled(text: SharedString, runs: Vec<TextRun>) -> Self {
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Text {
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text,
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runs: Some(runs),
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state_type: Default::default(),
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}
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}
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}
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impl<V: 'static> Component<V> for Text<V> {
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fn render(self) -> AnyElement<V> {
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AnyElement::new(self)
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@ -82,6 +101,12 @@ impl<V: 'static> Element<V> for Text<V> {
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let rem_size = cx.rem_size();
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let runs = if let Some(runs) = self.runs.take() {
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runs
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} else {
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vec![text_style.to_run(text.len())]
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};
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let layout_id = cx.request_measured_layout(Default::default(), rem_size, {
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let element_state = element_state.clone();
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move |known_dimensions, _| {
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@ -89,7 +114,7 @@ impl<V: 'static> Element<V> for Text<V> {
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.layout_text(
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&text,
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font_size,
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&[text_style.to_run(text.len())],
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&runs[..],
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known_dimensions.width, // Wrap if we know the width.
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)
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.log_err()
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|
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@ -71,6 +71,40 @@ pub trait StatelessInteractive<V: 'static>: Element<V> {
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self
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}
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fn on_any_mouse_down(
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mut self,
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handler: impl Fn(&mut V, &MouseDownEvent, &mut ViewContext<V>) + 'static,
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) -> Self
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where
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Self: Sized,
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{
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self.stateless_interactivity()
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.mouse_down_listeners
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.push(Box::new(move |view, event, bounds, phase, cx| {
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if phase == DispatchPhase::Bubble && bounds.contains_point(&event.position) {
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handler(view, event, cx)
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}
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}));
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self
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}
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fn on_any_mouse_up(
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mut self,
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handler: impl Fn(&mut V, &MouseUpEvent, &mut ViewContext<V>) + 'static,
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) -> Self
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where
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Self: Sized,
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{
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self.stateless_interactivity()
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.mouse_up_listeners
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.push(Box::new(move |view, event, bounds, phase, cx| {
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if phase == DispatchPhase::Bubble && bounds.contains_point(&event.position) {
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handler(view, event, cx)
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}
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}));
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self
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}
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fn on_mouse_up(
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mut self,
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button: MouseButton,
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@ -111,7 +145,6 @@ pub trait StatelessInteractive<V: 'static>: Element<V> {
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fn on_mouse_up_out(
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mut self,
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button: MouseButton,
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handler: impl Fn(&mut V, &MouseUpEvent, &mut ViewContext<V>) + 'static,
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) -> Self
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where
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@ -120,10 +153,7 @@ pub trait StatelessInteractive<V: 'static>: Element<V> {
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self.stateless_interactivity()
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.mouse_up_listeners
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.push(Box::new(move |view, event, bounds, phase, cx| {
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if phase == DispatchPhase::Capture
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&& event.button == button
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&& !bounds.contains_point(&event.position)
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{
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if phase == DispatchPhase::Capture && !bounds.contains_point(&event.position) {
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handler(view, event, cx);
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}
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}));
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@ -368,6 +368,7 @@ impl Display for FontStyle {
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#[derive(Clone, Debug, PartialEq, Eq)]
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pub struct TextRun {
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// number of utf8 bytes
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pub len: usize,
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pub font: Font,
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pub color: Hsla,
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@ -101,6 +101,12 @@ pub struct FocusHandle {
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handles: Arc<RwLock<SlotMap<FocusId, AtomicUsize>>>,
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}
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impl std::fmt::Debug for FocusHandle {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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f.write_fmt(format_args!("FocusHandle({:?})", self.id))
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}
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}
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impl FocusHandle {
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pub(crate) fn new(handles: &Arc<RwLock<SlotMap<FocusId, AtomicUsize>>>) -> Self {
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let id = handles.write().insert(AtomicUsize::new(1));
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@ -424,6 +430,7 @@ impl<'a> WindowContext<'a> {
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.dispatch_tree
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.focusable_node_id(focus_handle.id)
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{
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cx.propagate_event = true;
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cx.dispatch_action_on_node(node_id, action);
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}
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})
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@ -1,7 +1,7 @@
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use editor::Editor;
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use gpui::{
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div, uniform_list, Component, Div, ParentElement, Render, StatelessInteractive, Styled, Task,
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UniformListScrollHandle, View, ViewContext, VisualContext, WindowContext,
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div, uniform_list, Component, Div, MouseButton, ParentElement, Render, StatelessInteractive,
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Styled, Task, UniformListScrollHandle, View, ViewContext, VisualContext, WindowContext,
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};
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use std::{cmp, sync::Arc};
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use ui::{prelude::*, v_stack, Divider, Label, LabelColor};
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@ -10,7 +10,8 @@ pub struct Picker<D: PickerDelegate> {
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pub delegate: D,
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scroll_handle: UniformListScrollHandle,
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editor: View<Editor>,
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pending_update_matches: Option<Task<Option<()>>>,
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pending_update_matches: Option<Task<()>>,
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confirm_on_update: Option<bool>,
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}
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pub trait PickerDelegate: Sized + 'static {
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@ -42,12 +43,15 @@ impl<D: PickerDelegate> Picker<D> {
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editor
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});
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cx.subscribe(&editor, Self::on_input_editor_event).detach();
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Self {
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let mut this = Self {
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delegate,
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editor,
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scroll_handle: UniformListScrollHandle::new(),
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pending_update_matches: None,
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editor,
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}
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confirm_on_update: None,
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};
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this.update_matches("".to_string(), cx);
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this
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}
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pub fn focus(&self, cx: &mut WindowContext) {
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@ -99,11 +103,26 @@ impl<D: PickerDelegate> Picker<D> {
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}
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fn confirm(&mut self, _: &menu::Confirm, cx: &mut ViewContext<Self>) {
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self.delegate.confirm(false, cx);
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if self.pending_update_matches.is_some() {
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self.confirm_on_update = Some(false)
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} else {
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self.delegate.confirm(false, cx);
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}
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}
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fn secondary_confirm(&mut self, _: &menu::SecondaryConfirm, cx: &mut ViewContext<Self>) {
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self.delegate.confirm(true, cx);
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if self.pending_update_matches.is_some() {
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self.confirm_on_update = Some(true)
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} else {
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self.delegate.confirm(true, cx);
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}
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}
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fn handle_click(&mut self, ix: usize, secondary: bool, cx: &mut ViewContext<Self>) {
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cx.stop_propagation();
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cx.prevent_default();
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self.delegate.set_selected_index(ix, cx);
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self.delegate.confirm(secondary, cx);
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}
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fn on_input_editor_event(
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|
@ -126,7 +145,7 @@ impl<D: PickerDelegate> Picker<D> {
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this.update(&mut cx, |this, cx| {
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this.matches_updated(cx);
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})
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.ok()
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.ok();
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}));
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}
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|
@ -134,6 +153,9 @@ impl<D: PickerDelegate> Picker<D> {
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let index = self.delegate.selected_index();
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self.scroll_handle.scroll_to_item(index);
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self.pending_update_matches = None;
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if let Some(secondary) = self.confirm_on_update.take() {
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self.delegate.confirm(secondary, cx);
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}
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cx.notify();
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}
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}
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|
@ -171,7 +193,22 @@ impl<D: PickerDelegate> Render for Picker<D> {
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let selected_ix = this.delegate.selected_index();
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visible_range
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.map(|ix| {
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this.delegate.render_match(ix, ix == selected_ix, cx)
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div()
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.on_mouse_down(
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MouseButton::Left,
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move |this: &mut Self, event, cx| {
|
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this.handle_click(
|
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ix,
|
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event.modifiers.command,
|
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cx,
|
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)
|
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},
|
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)
|
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.child(this.delegate.render_match(
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ix,
|
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ix == selected_ix,
|
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cx,
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))
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})
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.collect()
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}
|
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|
@ -184,10 +221,11 @@ impl<D: PickerDelegate> Render for Picker<D> {
|
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})
|
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.when(self.delegate.match_count() == 0, |el| {
|
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el.child(
|
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v_stack()
|
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.p_1()
|
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.grow()
|
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.child(Label::new("No matches").color(LabelColor::Muted)),
|
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v_stack().p_1().grow().child(
|
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div()
|
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.px_1()
|
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.child(Label::new("No matches").color(LabelColor::Muted)),
|
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),
|
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)
|
||||
})
|
||||
}
|
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|
|
|
@ -32,6 +32,7 @@ impl KeyBinding {
|
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div()
|
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.flex()
|
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.gap_1()
|
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.when(keystroke.modifiers.function, |el| el.child(Key::new("fn")))
|
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.when(keystroke.modifiers.control, |el| el.child(Key::new("^")))
|
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.when(keystroke.modifiers.alt, |el| el.child(Key::new("⌥")))
|
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.when(keystroke.modifiers.command, |el| el.child(Key::new("⌘")))
|
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|
@ -136,6 +137,7 @@ mod stories {
|
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.child(KeyBinding::new(binding("a z")))
|
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.child(Story::label(cx, "Chord with Modifier"))
|
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.child(KeyBinding::new(binding("ctrl-a shift-z")))
|
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.child(KeyBinding::new(binding("fn-s")))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
use gpui::{relative, Hsla, WindowContext};
|
||||
use smallvec::SmallVec;
|
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use gpui::{relative, Hsla, Text, TextRun, WindowContext};
|
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|
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use crate::prelude::*;
|
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use crate::styled_ext::StyledExt;
|
||||
|
@ -105,6 +104,8 @@ pub struct HighlightedLabel {
|
|||
}
|
||||
|
||||
impl HighlightedLabel {
|
||||
/// shows a label with the given characters highlighted.
|
||||
/// characters are identified by utf8 byte position.
|
||||
pub fn new(label: impl Into<SharedString>, highlight_indices: Vec<usize>) -> Self {
|
||||
Self {
|
||||
label: label.into(),
|
||||
|
@ -126,10 +127,11 @@ impl HighlightedLabel {
|
|||
|
||||
fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
|
||||
let highlight_color = cx.theme().colors().text_accent;
|
||||
let mut text_style = cx.text_style().clone();
|
||||
|
||||
let mut highlight_indices = self.highlight_indices.iter().copied().peekable();
|
||||
|
||||
let mut runs: SmallVec<[Run; 8]> = SmallVec::new();
|
||||
let mut runs: Vec<TextRun> = Vec::new();
|
||||
|
||||
for (char_ix, char) in self.label.char_indices() {
|
||||
let mut color = self.color.hsla(cx);
|
||||
|
@ -137,16 +139,14 @@ impl HighlightedLabel {
|
|||
if let Some(highlight_ix) = highlight_indices.peek() {
|
||||
if char_ix == *highlight_ix {
|
||||
color = highlight_color;
|
||||
|
||||
highlight_indices.next();
|
||||
}
|
||||
}
|
||||
|
||||
let last_run = runs.last_mut();
|
||||
|
||||
let start_new_run = if let Some(last_run) = last_run {
|
||||
if color == last_run.color {
|
||||
last_run.text.push(char);
|
||||
last_run.len += char.len_utf8();
|
||||
false
|
||||
} else {
|
||||
true
|
||||
|
@ -156,10 +156,8 @@ impl HighlightedLabel {
|
|||
};
|
||||
|
||||
if start_new_run {
|
||||
runs.push(Run {
|
||||
text: char.to_string(),
|
||||
color,
|
||||
});
|
||||
text_style.color = color;
|
||||
runs.push(text_style.to_run(char.len_utf8()))
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -176,10 +174,7 @@ impl HighlightedLabel {
|
|||
.bg(LabelColor::Hidden.hsla(cx)),
|
||||
)
|
||||
})
|
||||
.children(
|
||||
runs.into_iter()
|
||||
.map(|run| div().text_color(run.color).child(run.text)),
|
||||
)
|
||||
.child(Text::styled(self.label, runs))
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -213,6 +208,10 @@ mod stories {
|
|||
"Hello, world!",
|
||||
vec![0, 1, 2, 7, 8, 12],
|
||||
))
|
||||
.child(HighlightedLabel::new(
|
||||
"Héllo, world!",
|
||||
vec![0, 1, 3, 8, 9, 13],
|
||||
))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -2,7 +2,7 @@ use gpui::{
|
|||
div, px, AnyView, Div, EventEmitter, FocusHandle, ParentElement, Render, StatelessInteractive,
|
||||
Styled, Subscription, View, ViewContext, VisualContext, WindowContext,
|
||||
};
|
||||
use ui::v_stack;
|
||||
use ui::{h_stack, v_stack};
|
||||
|
||||
pub struct ActiveModal {
|
||||
modal: AnyView,
|
||||
|
@ -33,8 +33,6 @@ impl ModalLayer {
|
|||
V: Modal,
|
||||
B: FnOnce(&mut ViewContext<V>) -> V,
|
||||
{
|
||||
let previous_focus = cx.focused();
|
||||
|
||||
if let Some(active_modal) = &self.active_modal {
|
||||
let is_close = active_modal.modal.clone().downcast::<V>().is_ok();
|
||||
self.hide_modal(cx);
|
||||
|
@ -85,9 +83,6 @@ impl Render for ModalLayer {
|
|||
|
||||
div()
|
||||
.absolute()
|
||||
.flex()
|
||||
.flex_col()
|
||||
.items_center()
|
||||
.size_full()
|
||||
.top_0()
|
||||
.left_0()
|
||||
|
@ -96,11 +91,21 @@ impl Render for ModalLayer {
|
|||
v_stack()
|
||||
.h(px(0.0))
|
||||
.top_20()
|
||||
.flex()
|
||||
.flex_col()
|
||||
.items_center()
|
||||
.track_focus(&active_modal.focus_handle)
|
||||
.on_mouse_down_out(|this: &mut Self, event, cx| {
|
||||
this.hide_modal(cx);
|
||||
})
|
||||
.child(active_modal.modal.clone()),
|
||||
.child(
|
||||
h_stack()
|
||||
// needed to prevent mouse events leaking to the
|
||||
// UI below. // todo! for gpui3.
|
||||
.on_any_mouse_down(|_, _, cx| cx.stop_propagation())
|
||||
.on_any_mouse_up(|_, _, cx| cx.stop_propagation())
|
||||
.on_mouse_down_out(|this: &mut Self, event, cx| {
|
||||
this.hide_modal(cx);
|
||||
})
|
||||
.child(active_modal.modal.clone()),
|
||||
),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue