ui: Add Chip component (#34521)
Possibly the simplest component in our set, but a nice one to have so we can standardize how it looks across the app. Release Notes: - N/A
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7 changed files with 124 additions and 40 deletions
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@ -27,7 +27,7 @@ use project::{
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use proto::Plan;
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use settings::{Settings, update_settings_file};
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use ui::{
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ContextMenu, Disclosure, Divider, DividerColor, ElevationIndex, Indicator, PopoverMenu,
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Chip, ContextMenu, Disclosure, Divider, DividerColor, ElevationIndex, Indicator, PopoverMenu,
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Scrollbar, ScrollbarState, Switch, SwitchColor, Tooltip, prelude::*,
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};
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use util::ResultExt as _;
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@ -227,7 +227,7 @@ impl AgentConfiguration {
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)
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.map(|this| {
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if is_zed_provider {
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this.child(
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this.gap_2().child(
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self.render_zed_plan_info(current_plan, cx),
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)
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} else {
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@ -474,26 +474,15 @@ impl AgentConfiguration {
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.opacity(0.5)
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.blend(cx.theme().colors().text_accent.opacity(0.2));
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let (plan_name, plan_color, bg_color) = match plan {
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let (plan_name, label_color, bg_color) = match plan {
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Plan::Free => ("Free", Color::Default, free_chip_bg),
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Plan::ZedProTrial => ("Pro Trial", Color::Accent, pro_chip_bg),
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Plan::ZedPro => ("Pro", Color::Accent, pro_chip_bg),
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};
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h_flex()
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.ml_1()
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.px_1()
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.rounded_sm()
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.border_1()
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.border_color(cx.theme().colors().border)
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.bg(bg_color)
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.overflow_hidden()
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.child(
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Label::new(plan_name.to_string())
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.color(plan_color)
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.size(LabelSize::XSmall)
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.buffer_font(cx),
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)
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Chip::new(plan_name.to_string())
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.bg_color(bg_color)
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.label_color(label_color)
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.into_any_element()
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} else {
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div().into_any_element()
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