Make tests less noisy (#12463)

When running the tests for linux, I found a lot of benign errors getting
logged. This PR cuts down some of the noise from unnecessary workspace
serialization and SVG renders

Release Notes:

- N/A
This commit is contained in:
Mikayla Maki 2024-05-29 18:06:45 -07:00 committed by GitHub
parent bdf627ce07
commit 5a149b970c
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GPG key ID: B5690EEEBB952194
36 changed files with 216 additions and 172 deletions

View file

@ -15,10 +15,11 @@ use rust_embed::RustEmbed;
pub struct Assets;
impl AssetSource for Assets {
fn load(&self, path: &str) -> Result<Cow<'static, [u8]>> {
fn load(&self, path: &str) -> Result<Option<Cow<'static, [u8]>>> {
Self::get(path)
.map(|f| f.data)
.ok_or_else(|| anyhow!("could not find asset at path \"{}\"", path))
.map(|data| Some(data))
}
fn list(&self, path: &str) -> Result<Vec<SharedString>> {

View file

@ -128,7 +128,10 @@ fn load_embedded_fonts(cx: &AppContext) -> gpui::Result<()> {
let mut embedded_fonts = Vec::new();
for font_path in font_paths {
if font_path.ends_with(".ttf") {
let font_bytes = cx.asset_source().load(&font_path)?;
let font_bytes = cx
.asset_source()
.load(&font_path)?
.expect("Should never be None in the storybook");
embedded_fonts.push(font_bytes);
}
}