debuggee all over the place?
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9 changed files with 27 additions and 27 deletions
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@ -88,7 +88,7 @@ pub struct LaunchRequest {
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/// The current working directory of your project
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#[serde(default)]
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pub cwd: Option<PathBuf>,
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/// Arguments to pass to a debuggee
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/// Arguments to pass to a debugger
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#[serde(default)]
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pub args: Vec<String>,
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#[serde(default)]
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@ -265,7 +265,7 @@ pub struct DebugScenario {
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pub adapter: SharedString,
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/// Name of the debug task
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pub label: SharedString,
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/// A task to run prior to spawning the debuggee.
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/// A task to run prior to spawning the debugger.
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#[serde(default, skip_serializing_if = "Option::is_none")]
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pub build: Option<BuildTaskDefinition>,
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/// The main arguments to be sent to the debug adapter
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