lua: Don't cache user-installed lua-language-server
(#10639)
This PR updates the Lua extension to not cache the binary when it is using the one on the $PATH. Release Notes: - N/A
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1 changed files with 4 additions and 5 deletions
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@ -13,17 +13,16 @@ impl LuaExtension {
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language_server_id: &LanguageServerId,
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worktree: &zed::Worktree,
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) -> Result<String> {
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if let Some(path) = worktree.which("lua-language-server") {
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return Ok(path);
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}
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if let Some(path) = &self.cached_binary_path {
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if fs::metadata(path).map_or(false, |stat| stat.is_file()) {
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return Ok(path.clone());
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}
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}
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if let Some(path) = worktree.which("lua-language-server") {
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self.cached_binary_path = Some(path.clone());
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return Ok(path);
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}
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zed::set_language_server_installation_status(
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&language_server_id,
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&zed::LanguageServerInstallationStatus::CheckingForUpdate,
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