Fix some bugs in keymap handling (#3895)
- `base_keymap` setting was not respected, now it is - without a `~/.config/zed/keymap.json` file, we would fail to load the *default* keymap Co-authored-by: Marshall <marshall@zed.dev>
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parent
2da314fb79
commit
5e3d4885bf
4 changed files with 71 additions and 41 deletions
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@ -1,4 +1,4 @@
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use crate::{settings_store::SettingsStore, KeymapFile, Settings};
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use crate::{settings_store::SettingsStore, Settings};
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use anyhow::Result;
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use fs::Fs;
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use futures::{channel::mpsc, StreamExt};
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@ -77,7 +77,6 @@ pub fn handle_settings_file_changes(
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});
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cx.spawn(move |mut cx| async move {
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while let Some(user_settings_content) = user_settings_file_rx.next().await {
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eprintln!("settings file changed");
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let result = cx.update_global(|store: &mut SettingsStore, cx| {
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store
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.set_user_settings(&user_settings_content, cx)
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@ -121,14 +120,3 @@ pub fn update_settings_file<T: Settings>(
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})
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.detach_and_log_err(cx);
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}
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pub fn load_default_keymap(cx: &mut AppContext) {
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for path in ["keymaps/default.json", "keymaps/vim.json"] {
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KeymapFile::load_asset(path, cx).unwrap();
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}
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// todo!()
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// if let Some(asset_path) = settings::get::<BaseKeymap>(cx).asset_path() {
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// KeymapFile::load_asset(asset_path, cx).unwrap();
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// }
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}
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