Add TrafficLights
component
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5 changed files with 117 additions and 0 deletions
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@ -8,4 +8,5 @@ pub mod tab;
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pub mod tab_bar;
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pub mod tab_bar;
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pub mod terminal;
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pub mod terminal;
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pub mod toolbar;
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pub mod toolbar;
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pub mod traffic_lights;
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pub mod workspace;
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pub mod workspace;
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28
crates/storybook2/src/stories/components/traffic_lights.rs
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28
crates/storybook2/src/stories/components/traffic_lights.rs
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@ -0,0 +1,28 @@
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use std::marker::PhantomData;
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use ui::prelude::*;
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use ui::TrafficLights;
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use crate::story::Story;
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#[derive(Element)]
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pub struct TrafficLightsStory<S: 'static + Send + Sync> {
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state_type: PhantomData<S>,
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}
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impl<S: 'static + Send + Sync> TrafficLightsStory<S> {
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pub fn new() -> Self {
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Self {
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state_type: PhantomData,
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}
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}
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fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<State = S> {
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Story::container(cx)
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.child(Story::title_for::<_, TrafficLights<S>>(cx))
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.child(Story::label(cx, "Default"))
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.child(TrafficLights::new())
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.child(Story::label(cx, "Unfocused"))
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.child(TrafficLights::new().window_has_focus(false))
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}
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}
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@ -46,6 +46,7 @@ pub enum ComponentStory {
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TabBar,
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TabBar,
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Terminal,
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Terminal,
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Toolbar,
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Toolbar,
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TrafficLights,
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Workspace,
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Workspace,
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}
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}
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@ -66,6 +67,7 @@ impl ComponentStory {
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Self::TabBar => components::tab_bar::TabBarStory::new().into_any(),
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Self::TabBar => components::tab_bar::TabBarStory::new().into_any(),
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Self::Terminal => components::terminal::TerminalStory::new().into_any(),
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Self::Terminal => components::terminal::TerminalStory::new().into_any(),
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Self::Toolbar => components::toolbar::ToolbarStory::new().into_any(),
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Self::Toolbar => components::toolbar::ToolbarStory::new().into_any(),
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Self::TrafficLights => components::traffic_lights::TrafficLightsStory::new().into_any(),
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Self::Workspace => components::workspace::WorkspaceStory::new().into_any(),
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Self::Workspace => components::workspace::WorkspaceStory::new().into_any(),
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}
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}
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}
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}
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@ -13,6 +13,7 @@ mod tab;
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mod tab_bar;
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mod tab_bar;
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mod terminal;
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mod terminal;
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mod toolbar;
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mod toolbar;
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mod traffic_lights;
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mod workspace;
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mod workspace;
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pub use assistant_panel::*;
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pub use assistant_panel::*;
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@ -30,4 +31,5 @@ pub use tab::*;
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pub use tab_bar::*;
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pub use tab_bar::*;
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pub use terminal::*;
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pub use terminal::*;
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pub use toolbar::*;
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pub use toolbar::*;
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pub use traffic_lights::*;
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pub use workspace::*;
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pub use workspace::*;
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84
crates/ui2/src/components/traffic_lights.rs
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84
crates/ui2/src/components/traffic_lights.rs
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@ -0,0 +1,84 @@
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use std::marker::PhantomData;
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use crate::prelude::*;
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use crate::{theme, token, SystemColor};
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#[derive(Clone, Copy)]
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enum TrafficLightColor {
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Red,
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Yellow,
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Green,
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}
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#[derive(Element)]
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struct TrafficLight<S: 'static + Send + Sync> {
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state_type: PhantomData<S>,
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color: TrafficLightColor,
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window_has_focus: bool,
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}
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impl<S: 'static + Send + Sync> TrafficLight<S> {
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fn new(color: TrafficLightColor, window_has_focus: bool) -> Self {
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Self {
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state_type: PhantomData,
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color,
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window_has_focus,
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}
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}
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fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<State = S> {
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let theme = theme(cx);
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let system_color = SystemColor::new();
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let fill = match (self.window_has_focus, self.color) {
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(true, TrafficLightColor::Red) => system_color.mac_os_traffic_light_red,
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(true, TrafficLightColor::Yellow) => system_color.mac_os_traffic_light_yellow,
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(true, TrafficLightColor::Green) => system_color.mac_os_traffic_light_green,
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(false, _) => theme.lowest.base.active.background,
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};
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div().w_3().h_3().rounded_full().fill(fill)
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}
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}
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#[derive(Element)]
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pub struct TrafficLights<S: 'static + Send + Sync> {
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state_type: PhantomData<S>,
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window_has_focus: bool,
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}
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impl<S: 'static + Send + Sync> TrafficLights<S> {
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pub fn new() -> Self {
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Self {
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state_type: PhantomData,
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window_has_focus: true,
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}
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}
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pub fn window_has_focus(mut self, window_has_focus: bool) -> Self {
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self.window_has_focus = window_has_focus;
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self
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}
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fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<State = S> {
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let theme = theme(cx);
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let token = token();
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div()
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.flex()
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.items_center()
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.gap_2()
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.child(TrafficLight::new(
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TrafficLightColor::Red,
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self.window_has_focus,
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))
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.child(TrafficLight::new(
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TrafficLightColor::Yellow,
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self.window_has_focus,
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))
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.child(TrafficLight::new(
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TrafficLightColor::Green,
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self.window_has_focus,
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))
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}
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}
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