Start on a database-backed prompt library (#12468)
Using the file system as a database seems like it's easy, but it's actually a real pain. I'd like to use LMDB to store the prompts locally so we have more control. We can always add an export option, but I want the source of truth to be somewhere other than the file system. So far, I have a PromptStore which is global to the application and can be initialized on startup. Then there's a `PromptLibrary` which is intended to be the root of a new kind of Zed window. I haven't actually seen pixels yet, but I've sketched out the basics needed to create a new prompt, save, etc. Still lots to figure out but the foundations of being backed by a DB and rendering in an independent window are in place. /cc @iamnbutler @as-cii Release Notes: - N/A --------- Co-authored-by: Antonio Scandurra <me@as-cii.com>
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@ -83,7 +83,8 @@ impl OutlineView {
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cx: &mut ViewContext<Self>,
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) -> OutlineView {
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let delegate = OutlineViewDelegate::new(cx.view().downgrade(), outline, editor, cx);
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let picker = cx.new_view(|cx| Picker::uniform_list(delegate, cx).max_height(vh(0.75, cx)));
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let picker =
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cx.new_view(|cx| Picker::uniform_list(delegate, cx).max_height(Some(vh(0.75, cx))));
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OutlineView { picker }
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}
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}
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