Start on a database-backed prompt library (#12468)
Using the file system as a database seems like it's easy, but it's actually a real pain. I'd like to use LMDB to store the prompts locally so we have more control. We can always add an export option, but I want the source of truth to be somewhere other than the file system. So far, I have a PromptStore which is global to the application and can be initialized on startup. Then there's a `PromptLibrary` which is intended to be the root of a new kind of Zed window. I haven't actually seen pixels yet, but I've sketched out the basics needed to create a new prompt, save, etc. Still lots to figure out but the foundations of being backed by a DB and rendering in an independent window are in place. /cc @iamnbutler @as-cii Release Notes: - N/A --------- Co-authored-by: Antonio Scandurra <me@as-cii.com>
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@ -77,7 +77,7 @@ impl RenderOnce for KeyBinding {
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.join(" ")
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)
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})
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.gap(rems(0.125))
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.gap(Spacing::Small.rems(cx))
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.flex_none()
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.children(self.key_binding.keystrokes().iter().map(|keystroke| {
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let key_icon = Self::icon_for_key(keystroke);
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