Introduce surface rendering

Co-Authored-By: Julia <julia@zed.dev>
This commit is contained in:
Antonio Scandurra 2023-11-28 16:40:43 +01:00
parent eac4b2d076
commit 600b564bbf
7 changed files with 332 additions and 43 deletions

View file

@ -8,8 +8,8 @@ use crate::{
MouseUpEvent, Path, Pixels, PlatformAtlas, PlatformDisplay, PlatformInputHandler,
PlatformWindow, Point, PolychromeSprite, PromptLevel, Quad, Render, RenderGlyphParams,
RenderImageParams, RenderSvgParams, ScaledPixels, SceneBuilder, Shadow, SharedString, Size,
Style, SubscriberSet, Subscription, TaffyLayoutEngine, Task, Underline, UnderlineStyle, View,
VisualContext, WeakView, WindowBounds, WindowOptions, SUBPIXEL_VARIANTS,
Style, SubscriberSet, Subscription, Surface, TaffyLayoutEngine, Task, Underline,
UnderlineStyle, View, VisualContext, WeakView, WindowBounds, WindowOptions, SUBPIXEL_VARIANTS,
};
use anyhow::{anyhow, Context as _, Result};
use collections::HashMap;
@ -18,6 +18,7 @@ use futures::{
channel::{mpsc, oneshot},
StreamExt,
};
use media::core_video::CVImageBuffer;
use parking_lot::RwLock;
use slotmap::SlotMap;
use smallvec::SmallVec;
@ -1090,6 +1091,23 @@ impl<'a> WindowContext<'a> {
Ok(())
}
/// Paint a surface into the scene for the current frame at the current z-index.
pub fn paint_surface(&mut self, bounds: Bounds<Pixels>, image_buffer: CVImageBuffer) {
let scale_factor = self.scale_factor();
let bounds = bounds.scale(scale_factor);
let content_mask = self.content_mask().scale(scale_factor);
let window = &mut *self.window;
window.current_frame.scene_builder.insert(
&window.current_frame.z_index_stack,
Surface {
order: 0,
bounds,
content_mask,
image_buffer,
},
);
}
/// Draw pixels to the display for this window based on the contents of its scene.
pub(crate) fn draw(&mut self) {
let root_view = self.window.root_view.take().unwrap();