assistant2: Don't scroll down if user has scrolled up (#27614)
This caused undesirable and unnecessary scrolling, in that if you scroll
up, then as new messages stream into the panel, they jump the scroll bar
back down.
@agu-z and I paired on this and we think this is unnecessary now that we
don't see the Edit button in the UI, but @bennetbo we still see code for
the button in there, so...maybe we do still want this? (If so, we can
revert the second commit and go back to a more conditional way of
scrolling. 😄)
Release Notes:
- N/A
---------
Co-authored-by: Agus <agus@zed.dev>
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1 changed files with 3 additions and 7 deletions
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@ -12,9 +12,9 @@ use editor::{Editor, MultiBuffer};
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use gpui::{
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linear_color_stop, linear_gradient, list, percentage, pulsating_between, AbsoluteLength,
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Animation, AnimationExt, AnyElement, App, ClickEvent, DefiniteLength, EdgesRefinement, Empty,
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Entity, Focusable, Hsla, Length, ListAlignment, ListOffset, ListState, MouseButton,
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ScrollHandle, Stateful, StyleRefinement, Subscription, Task, TextStyleRefinement,
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Transformation, UnderlineStyle, WeakEntity, WindowHandle,
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Entity, Focusable, Hsla, Length, ListAlignment, ListState, MouseButton, ScrollHandle, Stateful,
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StyleRefinement, Subscription, Task, TextStyleRefinement, Transformation, UnderlineStyle,
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WeakEntity, WindowHandle,
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};
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use language::{Buffer, LanguageRegistry};
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use language_model::{LanguageModelRegistry, LanguageModelToolUseId, Role};
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@ -317,10 +317,6 @@ impl ActiveThread {
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let rendered_message =
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RenderedMessage::from_segments(segments, self.language_registry.clone(), window, cx);
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self.rendered_messages_by_id.insert(*id, rendered_message);
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self.list_state.scroll_to(ListOffset {
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item_ix: old_len,
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offset_in_item: Pixels(0.0),
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});
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}
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fn edited_message(
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