Remove state erasure for now
This commit is contained in:
parent
e714653478
commit
61b8ad38bd
3 changed files with 0 additions and 42 deletions
|
@ -3,7 +3,6 @@ mod hoverable;
|
|||
mod identified;
|
||||
mod img;
|
||||
mod pressable;
|
||||
mod stateless;
|
||||
mod svg;
|
||||
mod text;
|
||||
|
||||
|
@ -12,6 +11,5 @@ pub use hoverable::*;
|
|||
pub use identified::*;
|
||||
pub use img::*;
|
||||
pub use pressable::*;
|
||||
pub use stateless::*;
|
||||
pub use svg::*;
|
||||
pub use text::*;
|
||||
|
|
|
@ -1,30 +0,0 @@
|
|||
use crate::{Bounds, Element, Pixels};
|
||||
use std::marker::PhantomData;
|
||||
|
||||
pub struct Stateless<E: Element<State = ()>, S> {
|
||||
element: E,
|
||||
parent_state_type: PhantomData<S>,
|
||||
}
|
||||
|
||||
impl<E: Element<State = ()>, S: Send + Sync + 'static> Element for Stateless<E, S> {
|
||||
type State = S;
|
||||
type FrameState = E::FrameState;
|
||||
|
||||
fn layout(
|
||||
&mut self,
|
||||
_: &mut Self::State,
|
||||
cx: &mut crate::ViewContext<Self::State>,
|
||||
) -> anyhow::Result<(crate::LayoutId, Self::FrameState)> {
|
||||
cx.erase_state(|cx| self.element.layout(&mut (), cx))
|
||||
}
|
||||
|
||||
fn paint(
|
||||
&mut self,
|
||||
bounds: Bounds<Pixels>,
|
||||
_: &mut Self::State,
|
||||
frame_state: &mut Self::FrameState,
|
||||
cx: &mut crate::ViewContext<Self::State>,
|
||||
) -> anyhow::Result<()> {
|
||||
cx.erase_state(|cx| self.element.paint(bounds, &mut (), frame_state, cx))
|
||||
}
|
||||
}
|
|
@ -926,16 +926,6 @@ impl<'a, 'w, S: Send + Sync + 'static> ViewContext<'a, 'w, S> {
|
|||
})
|
||||
});
|
||||
}
|
||||
|
||||
pub(crate) fn erase_state<R>(&mut self, f: impl FnOnce(&mut ViewContext<()>) -> R) -> R {
|
||||
let entity_id = self.unit_entity.id;
|
||||
let mut cx = ViewContext::mutable(
|
||||
&mut *self.window_cx.app,
|
||||
&mut *self.window_cx.window,
|
||||
entity_id,
|
||||
);
|
||||
f(&mut cx)
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a, 'w, S> Context for ViewContext<'a, 'w, S> {
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue