Introduce new PaintContext and LayoutContext
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2d17e9685f
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625e4a1bd0
3 changed files with 31 additions and 20 deletions
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@ -2,7 +2,7 @@ use anyhow::{anyhow, Result};
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use gpui::{Layout, LayoutNodeId};
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use crate::{
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element::{AnyElement, Element},
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element::{AnyElement, Element, LayoutContext, PaintContext},
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style::Style,
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};
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@ -23,11 +23,7 @@ impl<V: 'static> Element<V> for Frame<V> {
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&mut self.style
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}
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fn layout(
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&mut self,
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view: &mut V,
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cx: &mut gpui::LayoutContext<V>,
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) -> Result<taffy::tree::NodeId> {
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fn layout(&mut self, view: &mut V, cx: &mut LayoutContext<V>) -> Result<taffy::tree::NodeId> {
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let child_layout_node_ids = self
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.children
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.iter_mut()
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@ -40,12 +36,7 @@ impl<V: 'static> Element<V> for Frame<V> {
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.add_node(self.style.to_taffy(rem_size), child_layout_node_ids)
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}
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fn paint(
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&mut self,
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layout: Layout,
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view: &mut V,
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cx: &mut gpui::PaintContext<V>,
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) -> Result<()> {
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fn paint(&mut self, layout: Layout, view: &mut V, cx: &mut PaintContext<V>) -> Result<()> {
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for child in &mut self.children {
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child.paint(view, cx)?;
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}
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