Add c and d operators to vim normal mode

Extracted motions from normal mode
Changed vim_submode to be vim_operator to enable better composition of operators
This commit is contained in:
Keith Simmons 2022-04-15 16:00:44 -07:00
parent 670757e5c9
commit 63278041e1
10 changed files with 862 additions and 433 deletions

296
crates/vim/src/motion.rs Normal file
View file

@ -0,0 +1,296 @@
use editor::{
char_kind,
display_map::{DisplaySnapshot, ToDisplayPoint},
movement, Bias, DisplayPoint,
};
use gpui::{actions, impl_actions, MutableAppContext};
use language::{Selection, SelectionGoal};
use serde::Deserialize;
use workspace::Workspace;
use crate::{
normal::normal_motion,
state::{Mode, Operator},
Vim,
};
#[derive(Copy, Clone)]
pub enum Motion {
Left,
Down,
Up,
Right,
NextWordStart {
ignore_punctuation: bool,
stop_at_newline: bool,
},
NextWordEnd {
ignore_punctuation: bool,
},
PreviousWordStart {
ignore_punctuation: bool,
},
StartOfLine,
EndOfLine,
StartOfDocument,
EndOfDocument,
}
#[derive(Clone, Deserialize)]
#[serde(rename_all = "camelCase")]
struct NextWordStart {
#[serde(default)]
ignore_punctuation: bool,
#[serde(default)]
stop_at_newline: bool,
}
#[derive(Clone, Deserialize)]
#[serde(rename_all = "camelCase")]
struct NextWordEnd {
#[serde(default)]
ignore_punctuation: bool,
}
#[derive(Clone, Deserialize)]
#[serde(rename_all = "camelCase")]
struct PreviousWordStart {
#[serde(default)]
ignore_punctuation: bool,
}
actions!(
vim,
[
Left,
Down,
Up,
Right,
StartOfLine,
EndOfLine,
StartOfDocument,
EndOfDocument
]
);
impl_actions!(vim, [NextWordStart, NextWordEnd, PreviousWordStart]);
pub fn init(cx: &mut MutableAppContext) {
cx.add_action(|_: &mut Workspace, _: &Left, cx: _| motion(Motion::Left, cx));
cx.add_action(|_: &mut Workspace, _: &Down, cx: _| motion(Motion::Down, cx));
cx.add_action(|_: &mut Workspace, _: &Up, cx: _| motion(Motion::Up, cx));
cx.add_action(|_: &mut Workspace, _: &Right, cx: _| motion(Motion::Right, cx));
cx.add_action(|_: &mut Workspace, _: &StartOfLine, cx: _| motion(Motion::StartOfLine, cx));
cx.add_action(|_: &mut Workspace, _: &EndOfLine, cx: _| motion(Motion::EndOfLine, cx));
cx.add_action(|_: &mut Workspace, _: &StartOfDocument, cx: _| {
motion(Motion::StartOfDocument, cx)
});
cx.add_action(|_: &mut Workspace, _: &EndOfDocument, cx: _| motion(Motion::EndOfDocument, cx));
cx.add_action(
|_: &mut Workspace,
&NextWordStart {
ignore_punctuation,
stop_at_newline,
}: &NextWordStart,
cx: _| {
motion(
Motion::NextWordStart {
ignore_punctuation,
stop_at_newline,
},
cx,
)
},
);
cx.add_action(
|_: &mut Workspace, &NextWordEnd { ignore_punctuation }: &NextWordEnd, cx: _| {
motion(Motion::NextWordEnd { ignore_punctuation }, cx)
},
);
cx.add_action(
|_: &mut Workspace,
&PreviousWordStart { ignore_punctuation }: &PreviousWordStart,
cx: _| { motion(Motion::PreviousWordStart { ignore_punctuation }, cx) },
);
}
fn motion(motion: Motion, cx: &mut MutableAppContext) {
Vim::update(cx, |vim, cx| {
if let Some(Operator::Namespace(_)) = vim.active_operator() {
vim.pop_operator(cx);
}
});
match Vim::read(cx).state.mode {
Mode::Normal => normal_motion(motion, cx),
Mode::Insert => panic!("motion bindings in insert mode interfere with normal typing"),
}
}
impl Motion {
pub fn move_point(
self,
map: &DisplaySnapshot,
point: DisplayPoint,
goal: SelectionGoal,
) -> (DisplayPoint, SelectionGoal) {
use Motion::*;
match self {
Left => (left(map, point), SelectionGoal::None),
Down => movement::down(map, point, goal),
Up => movement::up(map, point, goal),
Right => (right(map, point), SelectionGoal::None),
NextWordStart {
ignore_punctuation,
stop_at_newline,
} => (
next_word_start(map, point, ignore_punctuation, stop_at_newline),
SelectionGoal::None,
),
NextWordEnd { ignore_punctuation } => (
next_word_end(map, point, ignore_punctuation, true),
SelectionGoal::None,
),
PreviousWordStart { ignore_punctuation } => (
previous_word_start(map, point, ignore_punctuation),
SelectionGoal::None,
),
StartOfLine => (
movement::line_beginning(map, point, false),
SelectionGoal::None,
),
EndOfLine => (
map.clip_point(movement::line_end(map, point, false), Bias::Left),
SelectionGoal::None,
),
StartOfDocument => (start_of_document(map), SelectionGoal::None),
EndOfDocument => (end_of_document(map), SelectionGoal::None),
}
}
pub fn expand_selection(self, map: &DisplaySnapshot, selection: &mut Selection<DisplayPoint>) {
use Motion::*;
match self {
Up => {
let (start, _) = Up.move_point(map, selection.start, SelectionGoal::None);
// Cursor at top of file. Return early rather
if start == selection.start {
return;
}
let (start, _) = StartOfLine.move_point(map, start, SelectionGoal::None);
let (end, _) = EndOfLine.move_point(map, selection.end, SelectionGoal::None);
selection.start = start;
selection.end = end;
// TODO: Make sure selection goal is correct here
selection.goal = SelectionGoal::None;
}
Down => {
let (end, _) = Down.move_point(map, selection.end, SelectionGoal::None);
// Cursor at top of file. Return early rather
if end == selection.start {
return;
}
let (start, _) = StartOfLine.move_point(map, selection.start, SelectionGoal::None);
let (end, _) = EndOfLine.move_point(map, end, SelectionGoal::None);
selection.start = start;
selection.end = end;
// TODO: Make sure selection goal is correct here
selection.goal = SelectionGoal::None;
}
NextWordEnd { ignore_punctuation } => {
selection.set_head(
next_word_end(map, selection.head(), ignore_punctuation, false),
SelectionGoal::None,
);
}
_ => {
let (head, goal) = self.move_point(map, selection.head(), selection.goal);
selection.set_head(head, goal);
}
}
}
}
fn left(map: &DisplaySnapshot, mut point: DisplayPoint) -> DisplayPoint {
*point.column_mut() = point.column().saturating_sub(1);
map.clip_point(point, Bias::Left)
}
fn right(map: &DisplaySnapshot, mut point: DisplayPoint) -> DisplayPoint {
*point.column_mut() += 1;
map.clip_point(point, Bias::Right)
}
fn next_word_start(
map: &DisplaySnapshot,
point: DisplayPoint,
ignore_punctuation: bool,
stop_at_newline: bool,
) -> DisplayPoint {
let mut crossed_newline = false;
movement::find_boundary(map, point, |left, right| {
let left_kind = char_kind(left).coerce_punctuation(ignore_punctuation);
let right_kind = char_kind(right).coerce_punctuation(ignore_punctuation);
let at_newline = right == '\n';
let found = (left_kind != right_kind && !right.is_whitespace())
|| (at_newline && (crossed_newline || stop_at_newline))
|| (at_newline && left == '\n'); // Prevents skipping repeated empty lines
if at_newline {
crossed_newline = true;
}
found
})
}
fn next_word_end(
map: &DisplaySnapshot,
mut point: DisplayPoint,
ignore_punctuation: bool,
before_end_character: bool,
) -> DisplayPoint {
*point.column_mut() += 1;
point = movement::find_boundary(map, point, |left, right| {
let left_kind = char_kind(left).coerce_punctuation(ignore_punctuation);
let right_kind = char_kind(right).coerce_punctuation(ignore_punctuation);
left_kind != right_kind && !left.is_whitespace()
});
// find_boundary clips, so if the character after the next character is a newline or at the end of the document, we know
// we have backtraced already
if before_end_character
&& !map
.chars_at(point)
.skip(1)
.next()
.map(|c| c == '\n')
.unwrap_or(true)
{
*point.column_mut() = point.column().saturating_sub(1);
}
map.clip_point(point, Bias::Left)
}
fn previous_word_start(
map: &DisplaySnapshot,
mut point: DisplayPoint,
ignore_punctuation: bool,
) -> DisplayPoint {
// This works even though find_preceding_boundary is called for every character in the line containing
// cursor because the newline is checked only once.
point = movement::find_preceding_boundary(map, point, |left, right| {
let left_kind = char_kind(left).coerce_punctuation(ignore_punctuation);
let right_kind = char_kind(right).coerce_punctuation(ignore_punctuation);
(left_kind != right_kind && !right.is_whitespace()) || left == '\n'
});
point
}
fn start_of_document(map: &DisplaySnapshot) -> DisplayPoint {
0usize.to_display_point(map)
}
fn end_of_document(map: &DisplaySnapshot) -> DisplayPoint {
map.clip_point(map.max_point(), Bias::Left)
}