Add c and d operators to vim normal mode
Extracted motions from normal mode Changed vim_submode to be vim_operator to enable better composition of operators
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10 changed files with 862 additions and 433 deletions
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@ -1,75 +0,0 @@
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use crate::{mode::Mode, SwitchMode, VimState};
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use gpui::{actions, MutableAppContext, ViewContext};
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use workspace::Workspace;
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actions!(vim, [MoveToStart]);
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pub fn init(cx: &mut MutableAppContext) {
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cx.add_action(move_to_start);
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}
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fn move_to_start(_: &mut Workspace, _: &MoveToStart, cx: &mut ViewContext<Workspace>) {
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VimState::update_global(cx, |state, cx| {
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state.update_active_editor(cx, |editor, cx| {
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editor.move_to_beginning(&editor::MoveToBeginning, cx);
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});
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state.switch_mode(&SwitchMode(Mode::normal()), cx);
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})
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}
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#[cfg(test)]
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mod test {
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use indoc::indoc;
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use crate::{
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mode::{Mode, NormalState},
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vim_test_context::VimTestContext,
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};
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#[gpui::test]
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async fn test_g_prefix_and_abort(cx: &mut gpui::TestAppContext) {
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let mut cx = VimTestContext::new(cx, true, "").await;
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// Can abort with escape to get back to normal mode
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cx.simulate_keystroke("g");
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assert_eq!(cx.mode(), Mode::Normal(NormalState::GPrefix));
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cx.simulate_keystroke("escape");
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assert_eq!(cx.mode(), Mode::normal());
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}
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#[gpui::test]
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async fn test_move_to_start(cx: &mut gpui::TestAppContext) {
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let initial_content = indoc! {"
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The quick
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brown fox jumps
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over the lazy dog"};
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let mut cx = VimTestContext::new(cx, true, initial_content).await;
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// Jump to the end to
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cx.simulate_keystroke("shift-G");
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cx.assert_editor_state(indoc! {"
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The quick
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brown fox jumps
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over the lazy do|g"});
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// Jump to the start
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cx.simulate_keystrokes(&["g", "g"]);
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cx.assert_editor_state(indoc! {"
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|The quick
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brown fox jumps
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over the lazy dog"});
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assert_eq!(cx.mode(), Mode::normal());
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// Repeat action doesn't change
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cx.simulate_keystrokes(&["g", "g"]);
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cx.assert_editor_state(indoc! {"
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|The quick
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brown fox jumps
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over the lazy dog"});
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assert_eq!(cx.mode(), Mode::normal());
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}
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}
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