Search rendering and basic regex stuff complete
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8e7d9cf22e
commit
63d9d29762
3 changed files with 155 additions and 185 deletions
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@ -2,7 +2,6 @@ use alacritty_terminal::{
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ansi::{Color as AnsiColor, Color::Named, CursorShape as AlacCursorShape, NamedColor},
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grid::Dimensions,
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index::Point,
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selection::SelectionRange,
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term::{
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cell::{Cell, Flags},
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TermMode,
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@ -27,7 +26,7 @@ use settings::Settings;
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use theme::TerminalStyle;
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use util::ResultExt;
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use std::fmt::Debug;
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use std::{fmt::Debug, ops::RangeInclusive};
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use std::{
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mem,
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ops::{Deref, Range},
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@ -43,12 +42,12 @@ use crate::{
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pub struct LayoutState {
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cells: Vec<LayoutCell>,
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rects: Vec<LayoutRect>,
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selections: Vec<RelativeHighlightedRange>,
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relative_highlighted_ranges: Vec<(RangeInclusive<Point>, Color)>,
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cursor: Option<Cursor>,
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background_color: Color,
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selection_color: Color,
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size: TerminalSize,
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mode: TermMode,
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display_offset: usize,
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}
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#[derive(Debug)]
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@ -166,30 +165,6 @@ impl LayoutRect {
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}
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}
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#[derive(Clone, Debug, Default)]
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struct RelativeHighlightedRange {
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line_index: usize,
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range: Range<usize>,
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}
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impl RelativeHighlightedRange {
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fn new(line_index: usize, range: Range<usize>) -> Self {
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RelativeHighlightedRange { line_index, range }
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}
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fn to_highlighted_range_line(
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&self,
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origin: Vector2F,
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layout: &LayoutState,
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) -> HighlightedRangeLine {
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let start_x = origin.x() + self.range.start as f32 * layout.size.cell_width;
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let end_x =
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origin.x() + self.range.end as f32 * layout.size.cell_width + layout.size.cell_width;
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HighlightedRangeLine { start_x, end_x }
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}
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}
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///The GPUI element that paints the terminal.
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///We need to keep a reference to the view for mouse events, do we need it for any other terminal stuff, or can we move that to connection?
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pub struct TerminalElement {
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@ -217,6 +192,8 @@ impl TerminalElement {
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}
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}
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//Vec<Range<Point>> -> Clip out the parts of the ranges
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fn layout_grid(
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grid: Vec<IndexedCell>,
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text_style: &TextStyle,
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@ -224,41 +201,22 @@ impl TerminalElement {
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text_layout_cache: &TextLayoutCache,
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font_cache: &FontCache,
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modal: bool,
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selection_range: Option<SelectionRange>,
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) -> (
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Vec<LayoutCell>,
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Vec<LayoutRect>,
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Vec<RelativeHighlightedRange>,
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) {
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) -> (Vec<LayoutCell>, Vec<LayoutRect>) {
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let mut cells = vec![];
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let mut rects = vec![];
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let mut highlight_ranges = vec![];
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let mut cur_rect: Option<LayoutRect> = None;
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let mut cur_alac_color = None;
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let mut highlighted_range = None;
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let linegroups = grid.into_iter().group_by(|i| i.point.line);
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for (line_index, (_, line)) in linegroups.into_iter().enumerate() {
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for (x_index, cell) in line.enumerate() {
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for cell in line {
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let mut fg = cell.fg;
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let mut bg = cell.bg;
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if cell.flags.contains(Flags::INVERSE) {
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mem::swap(&mut fg, &mut bg);
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}
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//Increase selection range
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{
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if selection_range
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.map(|range| range.contains(cell.point))
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.unwrap_or(false)
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{
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let mut range = highlighted_range.take().unwrap_or(x_index..x_index);
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range.end = range.end.max(x_index);
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highlighted_range = Some(range);
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}
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}
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//Expand background rect range
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{
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if matches!(bg, Named(NamedColor::Background)) {
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@ -324,18 +282,11 @@ impl TerminalElement {
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};
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}
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if highlighted_range.is_some() {
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highlight_ranges.push(RelativeHighlightedRange::new(
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line_index,
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highlighted_range.take().unwrap(),
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))
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}
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if cur_rect.is_some() {
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rects.push(cur_rect.take().unwrap());
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}
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}
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(cells, rects, highlight_ranges)
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(cells, rects)
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}
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// Compute the cursor position and expected block width, may return a zero width if x_for_index returns
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@ -612,6 +563,7 @@ impl Element for TerminalElement {
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let terminal_theme = settings.theme.terminal.clone(); //TODO: Try to minimize this clone.
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let text_style = TerminalElement::make_text_style(font_cache, settings);
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let selection_color = settings.theme.editor.selection.selection;
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let match_color = settings.theme.search.match_background;
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let dimensions = {
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let line_height = font_cache.line_height(text_style.font_size);
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let cell_width = font_cache.em_advance(text_style.font_id, text_style.font_size);
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@ -624,13 +576,13 @@ impl Element for TerminalElement {
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terminal_theme.colors.background
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};
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let (cells, selection, cursor, display_offset, cursor_text, searcher, mode) = self
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let (cells, selection, cursor, display_offset, cursor_text, search_matches, mode) = self
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.terminal
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.upgrade(cx)
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.unwrap()
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.update(cx.app, |terminal, mcx| {
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.update(cx.app, |terminal, cx| {
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terminal.set_size(dimensions);
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terminal.render_lock(mcx, |content, cursor_text, searcher| {
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terminal.render_lock(cx, |content, cursor_text, search_matches| {
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let mut cells = vec![];
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cells.extend(
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content
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@ -653,20 +605,30 @@ impl Element for TerminalElement {
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content.cursor,
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content.display_offset,
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cursor_text,
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searcher,
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search_matches.clone(),
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content.mode,
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)
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})
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});
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let (cells, rects, selections) = TerminalElement::layout_grid(
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// searches, highlights to a single range representations
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let mut relative_highlighted_ranges = Vec::new();
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if let Some(selection) = selection {
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relative_highlighted_ranges.push((selection.start..=selection.end, selection_color));
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}
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for search_match in search_matches {
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relative_highlighted_ranges.push((search_match, match_color))
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}
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// then have that representation be converted to the appropriate highlight data structure
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let (cells, rects) = TerminalElement::layout_grid(
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cells,
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&text_style,
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&terminal_theme,
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cx.text_layout_cache,
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cx.font_cache(),
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self.modal,
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selection,
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);
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//Layout cursor. Rectangle is used for IME, so we should lay it out even
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@ -729,11 +691,11 @@ impl Element for TerminalElement {
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cells,
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cursor,
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background_color,
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selection_color,
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size: dimensions,
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rects,
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selections,
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relative_highlighted_ranges,
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mode,
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display_offset,
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},
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)
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}
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@ -768,30 +730,23 @@ impl Element for TerminalElement {
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}
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});
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//Draw Selection
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//Draw Highlighted Backgrounds
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cx.paint_layer(clip_bounds, |cx| {
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let start_y = layout.selections.get(0).map(|highlight| {
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origin.y() + highlight.line_index as f32 * layout.size.line_height
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});
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if let Some(y) = start_y {
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let range_lines = layout
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.selections
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.iter()
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.map(|relative_highlight| {
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relative_highlight.to_highlighted_range_line(origin, layout)
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})
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.collect::<Vec<HighlightedRangeLine>>();
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let hr = HighlightedRange {
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start_y: y, //Need to change this
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line_height: layout.size.line_height,
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lines: range_lines,
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color: layout.selection_color,
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//Copied from editor. TODO: move to theme or something
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corner_radius: 0.15 * layout.size.line_height,
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};
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hr.paint(bounds, cx.scene);
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for (relative_highlighted_range, color) in layout.relative_highlighted_ranges.iter()
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{
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if let Some((start_y, highlighted_range_lines)) =
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to_highlighted_range_lines(relative_highlighted_range, layout, origin)
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{
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let hr = HighlightedRange {
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start_y, //Need to change this
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line_height: layout.size.line_height,
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lines: highlighted_range_lines,
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color: color.clone(),
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//Copied from editor. TODO: move to theme or something
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corner_radius: 0.15 * layout.size.line_height,
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};
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hr.paint(bounds, cx.scene);
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}
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}
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});
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@ -894,3 +849,65 @@ impl Element for TerminalElement {
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Some(layout.cursor.as_ref()?.bounding_rect(origin))
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}
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}
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fn to_highlighted_range_lines(
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range: &RangeInclusive<Point>,
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layout: &LayoutState,
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origin: Vector2F,
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) -> Option<(f32, Vec<HighlightedRangeLine>)> {
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// Step 1. Normalize the points to be viewport relative.
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//When display_offset = 1, here's how the grid is arranged:
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//--- Viewport top
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//-2,0 -2,1...
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//-1,0 -1,1...
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//--------- Terminal Top
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// 0,0 0,1...
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// 1,0 1,1...
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//--- Viewport Bottom
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// 2,0 2,1...
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//--------- Terminal Bottom
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// Normalize to viewport relative, from terminal relative.
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// lines are i32s, which are negative above the top left corner of the terminal
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// If the user has scrolled, we use the display_offset to tell us which offset
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// of the grid data we should be looking at. But for the rendering step, we don't
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// want negatives. We want things relative to the 'viewport' (the area of the grid
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// which is currently shown according to the display offset)
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let unclamped_start = Point::new(
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range.start().line + layout.display_offset,
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range.start().column,
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);
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let unclamped_end = Point::new(range.end().line + layout.display_offset, range.end().column);
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// Step 2. Clamp range to viewport, and return None if it doesn't overlap
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if unclamped_end.line.0 < 0 || unclamped_start.line.0 > layout.size.num_lines() as i32 {
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return None;
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}
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let clamped_start_line = unclamped_start.line.0.max(0) as usize;
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let clamped_end_line = unclamped_end.line.0.min(layout.size.num_lines() as i32) as usize;
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//Convert the start of the range to pixels
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let start_y = origin.y() + clamped_start_line as f32 * layout.size.line_height;
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// Step 3. Expand ranges that cross lines into a collection of single-line ranges.
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// (also convert to pixels)
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let mut highlighted_range_lines = Vec::new();
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for line in clamped_start_line..=clamped_end_line {
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let mut line_start = 0;
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let mut line_end = layout.size.columns();
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if line == clamped_start_line {
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line_start = unclamped_start.column.0 as usize;
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}
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if line == clamped_end_line {
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line_end = unclamped_end.column.0 as usize + 1; //+1 for inclusive
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}
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highlighted_range_lines.push(HighlightedRangeLine {
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start_x: origin.x() + line_start as f32 * layout.size.cell_width,
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end_x: origin.x() + line_end as f32 * layout.size.cell_width,
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});
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}
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Some((start_y, highlighted_range_lines))
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}
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