Fix typos, mark docs related todos in GPUI

This commit is contained in:
Mikayla 2024-01-21 14:28:40 -08:00
parent aa57a4cfbc
commit 660a391806
No known key found for this signature in database
5 changed files with 9 additions and 11 deletions

View file

@ -1,6 +1,6 @@
//! # Welcome to GPUI!
//!
//! GPUI is a hybrid immedate and retained mode, GPU accelerated, UI framework
//! GPUI is a hybrid immediate and retained mode, GPU accelerated, UI framework
//! for Rust, designed to support a wide variety of applications. GPUI is currently
//! being actively developed and improved for the [Zed code editor](https://zed.dev/), and new versions
//! will have breaking changes. You'll probably need to use the latest stable version
@ -8,26 +8,24 @@
//!
//! # Getting started with GPUI
//!
//! TODO: Write a code sample showing how to create a window and render a simple
//! TODO!(docs): Write a code sample showing how to create a window and render a simple
//! div
//!
//! # Drawing interesting things
//!
//! TODO: Expand demo to show how to draw a more interesting scene, with
//! TODO!(docs): Expand demo to show how to draw a more interesting scene, with
//! a counter to store state and a button to increment it.
//!
//! # Interacting with your application state
//!
//! TODO: Expand demo to show GPUI entity interactions, like subscriptions and entities
//! TODO!(docs): Expand demo to show GPUI entity interactions, like subscriptions and entities
//! maybe make a network request to show async stuff?
//!
//! # Conclusion
//!
//! TODO: Wrap up with a conclusion and links to other places? Zed / GPUI website?
//! TODO!(docs): Wrap up with a conclusion and links to other places? Zed / GPUI website?
//! Discord for chatting about it? Other tutorials or references?
#![deny(missing_docs)]
#[macro_use]
mod action;
mod app;