Return impl IntoElement from RenderOnce::render
This makes it a bit more approachable to implement. This required converting the state of Component to AnyElement, which costs an allocation. I'm hoping this will be ok performance-wise now that AnyElements use bump allocation, but I need to benchmark still.
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35 changed files with 74 additions and 183 deletions
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@ -1,5 +1,5 @@
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use gpui::{relative, DefiniteLength, MouseButton};
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use gpui::{rems, transparent_black, AnyElement, AnyView, ClickEvent, Div, Hsla, Rems, Stateful};
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use gpui::{rems, transparent_black, AnyElement, AnyView, ClickEvent, Hsla, Rems};
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use smallvec::SmallVec;
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use crate::prelude::*;
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@ -363,9 +363,7 @@ impl ParentElement for ButtonLike {
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}
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impl RenderOnce for ButtonLike {
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type Output = Stateful<Div>;
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fn render(self, cx: &mut WindowContext) -> Self::Output {
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fn render(self, cx: &mut WindowContext) -> impl IntoElement {
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self.base
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.h_flex()
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.id(self.id.clone())
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