Windows gpui platform (#8490)

First implementation of gpui platform for Windows.

Release Notes:

- N/A

---------

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
This commit is contained in:
白山風露 2024-03-04 03:53:22 +09:00 committed by GitHub
parent a88df2c103
commit 69e0474ebb
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11 changed files with 1610 additions and 33 deletions

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#![deny(unsafe_op_in_unsafe_fn)]
// todo!("windows"): remove
#![allow(unused_variables)]
use std::{
any::Any,
cell::{Cell, RefCell},
ffi::c_void,
num::NonZeroIsize,
rc::{Rc, Weak},
sync::{Arc, Once},
};
use blade_graphics as gpu;
use futures::channel::oneshot::Receiver;
use raw_window_handle::{HasDisplayHandle, HasWindowHandle};
use windows::{
core::{w, HSTRING, PCWSTR},
Win32::{
Foundation::{HINSTANCE, HWND, LPARAM, LRESULT, WPARAM},
UI::WindowsAndMessaging::{
CreateWindowExW, DefWindowProcW, GetWindowLongPtrW, LoadCursorW, PostQuitMessage,
RegisterClassW, SetWindowLongPtrW, SetWindowTextW, ShowWindow, CREATESTRUCTW,
CW_USEDEFAULT, GWLP_USERDATA, HMENU, IDC_ARROW, SW_MAXIMIZE, SW_SHOW, WINDOW_EX_STYLE,
WINDOW_LONG_PTR_INDEX, WM_CLOSE, WM_DESTROY, WM_MOVE, WM_NCCREATE, WM_NCDESTROY,
WM_PAINT, WM_SIZE, WNDCLASSW, WS_OVERLAPPEDWINDOW, WS_VISIBLE,
},
},
};
use crate::{
platform::blade::BladeRenderer, AnyWindowHandle, Bounds, GlobalPixels, HiLoWord, Modifiers,
Pixels, PlatformAtlas, PlatformDisplay, PlatformInput, PlatformInputHandler, PlatformWindow,
Point, PromptLevel, Scene, Size, WindowAppearance, WindowBounds, WindowOptions, WindowsDisplay,
WindowsPlatformInner,
};
struct WindowsWindowInner {
hwnd: HWND,
origin: Cell<Point<GlobalPixels>>,
size: Cell<Size<GlobalPixels>>,
mouse_position: Cell<Point<Pixels>>,
input_handler: Cell<Option<PlatformInputHandler>>,
renderer: RefCell<BladeRenderer>,
callbacks: RefCell<Callbacks>,
platform_inner: Rc<WindowsPlatformInner>,
handle: AnyWindowHandle,
}
impl WindowsWindowInner {
fn new(
hwnd: HWND,
cs: &CREATESTRUCTW,
platform_inner: Rc<WindowsPlatformInner>,
handle: AnyWindowHandle,
) -> Self {
let origin = Cell::new(Point::new((cs.x as f64).into(), (cs.y as f64).into()));
let size = Cell::new(Size {
width: (cs.cx as f64).into(),
height: (cs.cy as f64).into(),
});
let mouse_position = Cell::new(Point::default());
let input_handler = Cell::new(None);
struct RawWindow {
hwnd: *mut c_void,
}
unsafe impl blade_rwh::HasRawWindowHandle for RawWindow {
fn raw_window_handle(&self) -> blade_rwh::RawWindowHandle {
let mut handle = blade_rwh::Win32WindowHandle::empty();
handle.hwnd = self.hwnd;
handle.into()
}
}
unsafe impl blade_rwh::HasRawDisplayHandle for RawWindow {
fn raw_display_handle(&self) -> blade_rwh::RawDisplayHandle {
blade_rwh::WindowsDisplayHandle::empty().into()
}
}
let raw = RawWindow { hwnd: hwnd.0 as _ };
let gpu = Arc::new(
unsafe {
gpu::Context::init_windowed(
&raw,
gpu::ContextDesc {
validation: false,
capture: false,
},
)
}
.unwrap(),
);
let extent = gpu::Extent {
width: 1,
height: 1,
depth: 1,
};
let renderer = RefCell::new(BladeRenderer::new(gpu, extent));
let callbacks = RefCell::new(Callbacks::default());
Self {
hwnd,
origin,
size,
mouse_position,
input_handler,
renderer,
callbacks,
platform_inner,
handle,
}
}
fn handle_msg(&self, msg: u32, wparam: WPARAM, lparam: LPARAM) -> LRESULT {
log::debug!("msg: {msg}, wparam: {}, lparam: {}", wparam.0, lparam.0);
match msg {
WM_MOVE => {
let x = lparam.loword() as f64;
let y = lparam.hiword() as f64;
self.origin.set(Point::new(x.into(), y.into()));
let mut callbacks = self.callbacks.borrow_mut();
if let Some(callback) = callbacks.moved.as_mut() {
callback()
}
}
WM_SIZE => {
// todo!("windows"): handle maximized or minimized
let width = lparam.loword().max(1) as f64;
let height = lparam.hiword().max(1) as f64;
self.renderer
.borrow_mut()
.update_drawable_size(Size { width, height });
let width = width.into();
let height = height.into();
self.size.set(Size { width, height });
let mut callbacks = self.callbacks.borrow_mut();
if let Some(callback) = callbacks.resize.as_mut() {
callback(
Size {
width: Pixels(width.0),
height: Pixels(height.0),
},
1.0,
)
}
}
WM_PAINT => {
let mut callbacks = self.callbacks.borrow_mut();
if let Some(callback) = callbacks.request_frame.as_mut() {
callback()
}
}
WM_CLOSE => {
let mut callbacks: std::cell::RefMut<'_, Callbacks> = self.callbacks.borrow_mut();
if let Some(callback) = callbacks.should_close.as_mut() {
if callback() {
return LRESULT(0);
}
}
drop(callbacks);
return unsafe { DefWindowProcW(self.hwnd, msg, wparam, lparam) };
}
WM_DESTROY => {
let mut callbacks: std::cell::RefMut<'_, Callbacks> = self.callbacks.borrow_mut();
if let Some(callback) = callbacks.close.take() {
callback()
}
let mut window_handles = self.platform_inner.window_handles.borrow_mut();
window_handles.remove(&self.handle);
if window_handles.is_empty() {
self.platform_inner
.foreground_executor
.spawn(async {
unsafe { PostQuitMessage(0) };
})
.detach();
}
return LRESULT(1);
}
_ => return unsafe { DefWindowProcW(self.hwnd, msg, wparam, lparam) },
}
LRESULT(0)
}
}
#[derive(Default)]
struct Callbacks {
request_frame: Option<Box<dyn FnMut()>>,
input: Option<Box<dyn FnMut(crate::PlatformInput) -> bool>>,
active_status_change: Option<Box<dyn FnMut(bool)>>,
resize: Option<Box<dyn FnMut(Size<Pixels>, f32)>>,
fullscreen: Option<Box<dyn FnMut(bool)>>,
moved: Option<Box<dyn FnMut()>>,
should_close: Option<Box<dyn FnMut() -> bool>>,
close: Option<Box<dyn FnOnce()>>,
appearance_changed: Option<Box<dyn FnMut()>>,
}
pub(crate) struct WindowsWindow {
inner: Rc<WindowsWindowInner>,
}
struct WindowCreateContext {
inner: Option<Rc<WindowsWindowInner>>,
platform_inner: Rc<WindowsPlatformInner>,
handle: AnyWindowHandle,
}
impl WindowsWindow {
pub(crate) fn new(
platform_inner: Rc<WindowsPlatformInner>,
handle: AnyWindowHandle,
options: WindowOptions,
) -> Self {
let dwexstyle = WINDOW_EX_STYLE::default();
let classname = register_wnd_class();
let windowname = HSTRING::from(
options
.titlebar
.as_ref()
.and_then(|titlebar| titlebar.title.as_ref())
.map(|title| title.as_ref())
.unwrap_or(""),
);
let dwstyle = WS_OVERLAPPEDWINDOW & !WS_VISIBLE;
let mut x = CW_USEDEFAULT;
let mut y = CW_USEDEFAULT;
let mut nwidth = CW_USEDEFAULT;
let mut nheight = CW_USEDEFAULT;
match options.bounds {
WindowBounds::Fullscreen => {}
WindowBounds::Maximized => {}
WindowBounds::Fixed(bounds) => {
x = bounds.origin.x.0 as i32;
y = bounds.origin.y.0 as i32;
nwidth = bounds.size.width.0 as i32;
nheight = bounds.size.height.0 as i32;
}
};
let hwndparent = HWND::default();
let hmenu = HMENU::default();
let hinstance = HINSTANCE::default();
let mut context = WindowCreateContext {
inner: None,
platform_inner: platform_inner.clone(),
handle,
};
let lpparam = Some(&context as *const _ as *const _);
unsafe {
CreateWindowExW(
dwexstyle,
classname,
&windowname,
dwstyle,
x,
y,
nwidth,
nheight,
hwndparent,
hmenu,
hinstance,
lpparam,
)
};
let wnd = Self {
inner: context.inner.unwrap(),
};
platform_inner.window_handles.borrow_mut().insert(handle);
match options.bounds {
WindowBounds::Fullscreen => wnd.toggle_full_screen(),
WindowBounds::Maximized => wnd.maximize(),
WindowBounds::Fixed(_) => {}
}
unsafe { ShowWindow(wnd.inner.hwnd, SW_SHOW) };
wnd
}
fn maximize(&self) {
unsafe { ShowWindow(self.inner.hwnd, SW_MAXIMIZE) };
}
}
impl HasWindowHandle for WindowsWindow {
fn window_handle(
&self,
) -> Result<raw_window_handle::WindowHandle<'_>, raw_window_handle::HandleError> {
let raw = raw_window_handle::Win32WindowHandle::new(unsafe {
NonZeroIsize::new_unchecked(self.inner.hwnd.0)
})
.into();
Ok(unsafe { raw_window_handle::WindowHandle::borrow_raw(raw) })
}
}
// todo!("windows")
impl HasDisplayHandle for WindowsWindow {
fn display_handle(
&self,
) -> Result<raw_window_handle::DisplayHandle<'_>, raw_window_handle::HandleError> {
unimplemented!()
}
}
impl PlatformWindow for WindowsWindow {
fn bounds(&self) -> WindowBounds {
WindowBounds::Fixed(Bounds {
origin: self.inner.origin.get(),
size: self.inner.size.get(),
})
}
// todo!("windows")
fn content_size(&self) -> Size<Pixels> {
let size = self.inner.size.get();
Size {
width: size.width.0.into(),
height: size.height.0.into(),
}
}
// todo!("windows")
fn scale_factor(&self) -> f32 {
1.0
}
// todo!("windows")
fn titlebar_height(&self) -> Pixels {
20.0.into()
}
// todo!("windows")
fn appearance(&self) -> WindowAppearance {
WindowAppearance::Dark
}
// todo!("windows")
fn display(&self) -> Rc<dyn PlatformDisplay> {
Rc::new(WindowsDisplay::new())
}
fn mouse_position(&self) -> Point<Pixels> {
self.inner.mouse_position.get()
}
// todo!("windows")
fn modifiers(&self) -> Modifiers {
Modifiers::none()
}
fn as_any_mut(&mut self) -> &mut dyn Any {
self
}
// todo!("windows")
fn set_input_handler(&mut self, input_handler: PlatformInputHandler) {
self.inner.input_handler.set(Some(input_handler));
}
// todo!("windows")
fn take_input_handler(&mut self) -> Option<PlatformInputHandler> {
self.inner.input_handler.take()
}
// todo!("windows")
fn prompt(
&self,
level: PromptLevel,
msg: &str,
detail: Option<&str>,
answers: &[&str],
) -> Receiver<usize> {
unimplemented!()
}
// todo!("windows")
fn activate(&self) {}
// todo!("windows")
fn set_title(&mut self, title: &str) {
unsafe { SetWindowTextW(self.inner.hwnd, &HSTRING::from(title)) }
.inspect_err(|e| log::error!("Set title failed: {e}"))
.ok();
}
// todo!("windows")
fn set_edited(&mut self, edited: bool) {}
// todo!("windows")
fn show_character_palette(&self) {}
// todo!("windows")
fn minimize(&self) {}
// todo!("windows")
fn zoom(&self) {}
// todo!("windows")
fn toggle_full_screen(&self) {}
// todo!("windows")
fn on_request_frame(&self, callback: Box<dyn FnMut()>) {
self.inner.callbacks.borrow_mut().request_frame = Some(callback);
}
// todo!("windows")
fn on_input(&self, callback: Box<dyn FnMut(PlatformInput) -> bool>) {
self.inner.callbacks.borrow_mut().input = Some(callback);
}
// todo!("windows")
fn on_active_status_change(&self, callback: Box<dyn FnMut(bool)>) {
self.inner.callbacks.borrow_mut().active_status_change = Some(callback);
}
// todo!("windows")
fn on_resize(&self, callback: Box<dyn FnMut(Size<Pixels>, f32)>) {
self.inner.callbacks.borrow_mut().resize = Some(callback);
}
// todo!("windows")
fn on_fullscreen(&self, callback: Box<dyn FnMut(bool)>) {
self.inner.callbacks.borrow_mut().fullscreen = Some(callback);
}
// todo!("windows")
fn on_moved(&self, callback: Box<dyn FnMut()>) {
self.inner.callbacks.borrow_mut().moved = Some(callback);
}
// todo!("windows")
fn on_should_close(&self, callback: Box<dyn FnMut() -> bool>) {
self.inner.callbacks.borrow_mut().should_close = Some(callback);
}
// todo!("windows")
fn on_close(&self, callback: Box<dyn FnOnce()>) {
self.inner.callbacks.borrow_mut().close = Some(callback);
}
// todo!("windows")
fn on_appearance_changed(&self, callback: Box<dyn FnMut()>) {
self.inner.callbacks.borrow_mut().appearance_changed = Some(callback);
}
// todo!("windows")
fn is_topmost_for_position(&self, position: Point<Pixels>) -> bool {
true
}
// todo!("windows")
fn draw(&self, scene: &Scene) {
self.inner.renderer.borrow_mut().draw(scene)
}
// todo!("windows")
fn sprite_atlas(&self) -> Arc<dyn PlatformAtlas> {
self.inner.renderer.borrow().sprite_atlas().clone()
}
}
fn register_wnd_class() -> PCWSTR {
const CLASS_NAME: PCWSTR = w!("Zed::Window");
static ONCE: Once = Once::new();
ONCE.call_once(|| {
let wc = WNDCLASSW {
lpfnWndProc: Some(wnd_proc),
hCursor: unsafe { LoadCursorW(None, IDC_ARROW).ok().unwrap() },
lpszClassName: PCWSTR(CLASS_NAME.as_ptr()),
..Default::default()
};
unsafe { RegisterClassW(&wc) };
});
CLASS_NAME
}
unsafe extern "system" fn wnd_proc(
hwnd: HWND,
msg: u32,
wparam: WPARAM,
lparam: LPARAM,
) -> LRESULT {
if msg == WM_NCCREATE {
let cs = lparam.0 as *const CREATESTRUCTW;
let cs = unsafe { &*cs };
let ctx = cs.lpCreateParams as *mut WindowCreateContext;
let ctx = unsafe { &mut *ctx };
let inner = Rc::new(WindowsWindowInner::new(
hwnd,
cs,
ctx.platform_inner.clone(),
ctx.handle,
));
let weak = Box::new(Rc::downgrade(&inner));
unsafe { set_window_long(hwnd, GWLP_USERDATA, Box::into_raw(weak) as isize) };
ctx.inner = Some(inner);
return LRESULT(1);
}
let ptr = unsafe { get_window_long(hwnd, GWLP_USERDATA) } as *mut Weak<WindowsWindowInner>;
if ptr.is_null() {
return unsafe { DefWindowProcW(hwnd, msg, wparam, lparam) };
}
let inner = unsafe { &*ptr };
let r = if let Some(inner) = inner.upgrade() {
inner.handle_msg(msg, wparam, lparam)
} else {
unsafe { DefWindowProcW(hwnd, msg, wparam, lparam) }
};
if msg == WM_NCDESTROY {
unsafe { set_window_long(hwnd, GWLP_USERDATA, 0) };
unsafe { std::mem::drop(Box::from_raw(ptr)) };
}
r
}
unsafe fn get_window_long(hwnd: HWND, nindex: WINDOW_LONG_PTR_INDEX) -> isize {
#[cfg(target_pointer_width = "64")]
unsafe {
GetWindowLongPtrW(hwnd, nindex)
}
#[cfg(target_pointer_width = "32")]
unsafe {
GetWindowLongW(hwnd, nindex) as isize
}
}
unsafe fn set_window_long(hwnd: HWND, nindex: WINDOW_LONG_PTR_INDEX, dwnewlong: isize) -> isize {
#[cfg(target_pointer_width = "64")]
unsafe {
SetWindowLongPtrW(hwnd, nindex, dwnewlong)
}
#[cfg(target_pointer_width = "32")]
unsafe {
SetWindowLongW(hwnd, nindex, dwnewlong as i32) as isize
}
}