Use LiveKit's Rust SDK on Linux while continue using Swift SDK on Mac (#21550)
Similar to #20826 but keeps the Swift implementation. There were quite a few changes in the `call` crate, and so that code now has two variants. Closes #13714 Release Notes: - Added preliminary Linux support for voice chat and viewing screenshares. --------- Co-authored-by: Kirill Bulatov <mail4score@gmail.com> Co-authored-by: Kirill Bulatov <kirill@zed.dev> Co-authored-by: Mikayla <mikayla@zed.dev>
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91 changed files with 7187 additions and 1028 deletions
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@ -35,8 +35,8 @@ use crate::{
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px, Action, AnyWindowHandle, BackgroundExecutor, ClipboardItem, CursorStyle, DisplayId,
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ForegroundExecutor, Keymap, Keystroke, LinuxDispatcher, Menu, MenuItem, Modifiers, OwnedMenu,
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PathPromptOptions, Pixels, Platform, PlatformDisplay, PlatformInputHandler, PlatformTextSystem,
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PlatformWindow, Point, PromptLevel, Result, SemanticVersion, SharedString, Size, Task,
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WindowAppearance, WindowOptions, WindowParams,
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PlatformWindow, Point, PromptLevel, Result, ScreenCaptureSource, SemanticVersion, SharedString,
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Size, Task, WindowAppearance, WindowOptions, WindowParams,
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};
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pub(crate) const SCROLL_LINES: f32 = 3.0;
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@ -242,6 +242,14 @@ impl<P: LinuxClient + 'static> Platform for P {
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self.displays()
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}
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fn screen_capture_sources(
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&self,
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) -> oneshot::Receiver<Result<Vec<Box<dyn ScreenCaptureSource>>>> {
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let (mut tx, rx) = oneshot::channel();
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tx.send(Err(anyhow!("screen capture not implemented"))).ok();
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rx
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}
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fn active_window(&self) -> Option<AnyWindowHandle> {
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self.active_window()
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}
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