Use LiveKit's Rust SDK on Linux while continue using Swift SDK on Mac (#21550)

Similar to #20826 but keeps the Swift implementation. There were quite a
few changes in the `call` crate, and so that code now has two variants.

Closes #13714

Release Notes:

- Added preliminary Linux support for voice chat and viewing
screenshares.

---------

Co-authored-by: Kirill Bulatov <mail4score@gmail.com>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
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Michael Sloan 2024-12-05 16:06:17 -07:00 committed by GitHub
parent 0511768b22
commit 6a4cd53fd8
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@ -0,0 +1,27 @@
// swift-tools-version: 5.5
import PackageDescription
let package = Package(
name: "LiveKitBridge",
platforms: [
.macOS(.v10_15)
],
products: [
// Products define the executables and libraries a package produces, and make them visible to other packages.
.library(
name: "LiveKitBridge",
type: .static,
targets: ["LiveKitBridge"]),
],
dependencies: [
.package(url: "https://github.com/livekit/client-sdk-swift.git", .exact("1.0.12")),
],
targets: [
// Targets are the basic building blocks of a package. A target can define a module or a test suite.
// Targets can depend on other targets in this package, and on products in packages this package depends on.
.target(
name: "LiveKitBridge",
dependencies: [.product(name: "LiveKit", package: "client-sdk-swift")]),
]
)